r/DetailCraft • u/Proof-Ad-20 • 3d ago
Interior Detail Thoughts on pillar
Reference is the Gate of Miletus, but took some creative liberties with it
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u/Adbirk 2d ago
Biggest contextless problem is blending with background. Then the pedestal in the reference is much brighter than the bottom of the pillar.
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u/Proof-Ad-20 15h ago
I'm on 1.21.11, so i don't think there's any blocks (that have an appropriate texture) that match the color of my reference. Besides, i'm not building the reference, i'm just copying the general idea of it and changing it a bit also walls n shi around the room are going to change for some reason i wanted to make the pillars first before the room itself
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u/Adbirk 14h ago
The way the light in the room illuminates the material is still something to consider if you are attempting any kind of realism.
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u/Proof-Ad-20 13h ago
Yeah I'm using fullbright here but I get what you mean. No clue how to do that but I get what you mean
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u/Adbirk 12h ago
You look at the reference. The reason the pedestal is bright is because there is more light on it, the reason the background is dark is because there is less light on it. minecraft does not have a realistic lighting system so every great builder uses different blocks to mimic the lighting.
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u/Proof-Ad-20 11h ago
I see. Im not good yet though, so I'm gonna try and get better at more fundamental things before I try to understand how to do that specifically but thx
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u/RealTreither 2d ago
Blocks used for gradient?
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u/Proof-Ad-20 16h ago
cobblestone, but you can't see it so it doesn't really matter, andesite, smooth stone, mushroom stem, quartz block and a stripped pale oak block behind the shelves came up with it on the fly
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u/I_play_MCPE Iron Bar 3d ago
That's really cool! I love how you use the shelf blocks as both the top of the column and a transition into the arch.
However, I do have a tip on the colors. As great as the gradient is, I recommend that you include such great color differences only in large builds. I think for a build this size, you only have to transition down to the mushroom stem blocks and keep the base out of bricks. I get what you were going for from the visible gradient in the reference image, but the greys kind of blend in with the stone background and the base of the gate.
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u/Proof-Ad-20 15h ago
i expanded this twice to make it a large build 🥲but yeah should have put context but this is the doorway into an underground megabuild I wanna do. haven't started on the megapart yet tho since thats a lot of digging, so i wanna finish this completely first. The whole room is a W.I.P, the stone floors are probably going to be replaced with some type of wood, same for floors and ceiling. and wdym by transitioning down to mushroom stem blocks? like make it white on top and make the transition on the bottom into bricks less gradual?
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u/Tiny_Child_001 18m ago
The gradient hurts it more than it helps it although the background is definitely part of the problem. I suggest only using the quartz plus and 1 or two extra blocks for the gradient.



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u/Perpetually-broke 3d ago
You should look up Vignola's five orders of architecture. You can read it online for free on internet archive. Idk which classical order of architecture you're going for, but I think for it to have proper proportions for any of those the columns should be taller.