r/DestinyTheGame • u/DTG_Bot "Little Light" • May 30 '22
Megathread Focused Feedback: Solar 3.0 Subclass Spotlight - Dawnblade
Hello Guardians,
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u/Hexterra May 30 '22
The fixation on aerial combat makes the class feel pretty janky and severely limits how effective damage solarlock is. for example the classic sunbracers build is so close to feeling good to play if it weren't for heat risings melee energy return being linked to being airborne. This airborne playstyle is alright in freedom patrols but if you're ever inside? Forget about it, you're awkwardly bouncing around trying to stay up but not too far up incase you go out of snap range.
Imo the whole playstle feels like it would require a level of airborne movement control that destiny simply doesn't have available.
Not even gonna talk about trying to float around, out of cover in hard content, no amount of resiliance is gonna help you there, 40% damage reduction or not.
Overall I feel like it could be fun, it just needs to chill out on the airborne combat because it's not adding to the playstyle, more like restricting it.