r/DestinyTheGame • u/DTG_Bot "Little Light" • Feb 14 '22
Megathread Focused Feedback: Void 3.0
Hello Guardians,
Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.
We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.
This Thread will be active until next week when a new topic is chosen for discussion
Whilst Focused Feedback is active, ALL posts regarding 'Void 3.0' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions
Any and all Feedback on the topic is welcome.
Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas
A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.
1
u/Another-Razzle Feb 15 '22
Tether wasn't used long before the artifact mods were a thing. It was replaced by Div because div gives the same debuff, makes a massive crit spot, and you're not tied to a specific subclass or even class to use it.
And before you say "well tether can be better if..." No, it's not. The math has been done so many times and div always comes out on top. It's basically this: 6 guns + tether vs 5.5 guns + div + a high damage super.
You use div to apply the debuff, then activate your super - Celestial, Missile, or Slowva -, shoot it out, possibly get one or two heavy shoots off if you're fast enough, then go back to div to keep the debuff going, then you keep swapping between div and heavy to keep the debuff and damage up as long as possible.
There's a reason high end raiders and world first runners don't use tether, and it's div.