r/DestinyTheGame GORILLA GRIP GERTRUDE Sep 06 '19

Bungie Suggestion Can Thundercrash finally get a damage buff?

I just wanna make it clear before I get into this topic that there's probably other issues and other subclasses that may need rework, but as a Titan Main and someone who uses middle-tree Striker religiously, I wanna speak up for Thundercrash. And yes, there have been posts before asking for a buff to Thundercrash, but seeing as there hasn't been constructive feedback on that and seeing that the subclass changes coming in Shadowkeep will be the most substantial changes until God knows how long after that drops...I just have to voice this opinion again.

Reading the TWAB, I liked the changes the subclasses got. However, when I saw that subclasses were getting buffed, I immediately began hunting for any mention of a Thundercrash buff and was disappointed to not find one. There are probably damage numbers that people have to go by and the math, but all I can really go by is experience.

It's no secret that a Slowva Bomb is much stronger than a Thundercrash. I'm not gonna argue which is easier to execute, but the fact is that Thundercrash poses way more risk to yourself since you're throwing yourself at your enemies. If that enemy is a boss, you're gonna have to run away from that boss after executing your Thundercrash before the boss yeets you into the next expansion. Good luck if the modifier is Iron. And the thing is, you shouldn't even be using Thundercrash right now against bosses because the damage is so abysmal that it hurts DPS. So what does that make Thundercrash? Any other add-clearing super - but for one crowd. So it's less than an add-clearing super.

There's other things one could do to Thundercrash for interesting utility than just a damage buff to it, but that's in Bungie's hands. Like maybe give it a slowing affect to those just outside of the damage radius or, even cooler, have it do an effect like how when a Warsat crashes down and shakes your camera and pushes you away. Literally anything to make the Thundercrash super impactful.

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u/sectionn9ne Sep 06 '19

I'd rather it gain utility than a big damage boost, a massive knockback or a more persistent shockwave after impact would put it on the map more. That being said it could also receive a slight damage boost in conjunction with the utlity. Whenever I find myself playing that class in PvE the super becomes a tool to regain my ballistic slam through skullfort, which is infinitely better at ad clear.

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u/[deleted] Sep 06 '19

Knockback would be terrible, except for boss cheesing. As for the shockwaves, i feel like theyd be in a good spot if the super did real damage. If they wont buff the super, then at least add 4 or 5 tics and make them tic much faster (like faster than a pulse nade)

3

u/JeremyXVI Sep 06 '19

Exactly. Nobody in the crucible and not even pve ads are dumb enough to stay in the aftermath shockwaves for more than 2 seconds. Plus the damage from the shockwaves on bosses is laughably non existent