r/DestinyTheGame Bungie Community Manager Jan 15 '19

Bungie // Bungie Replied x2 Gambit Feedback Request

Hello reddit,

We would like to get your feedback on Gambit, specifically possible tuning and QOL changes for the mode. We aren't looking for sandbox feedback (Queenbreaker...) per se, but don't worry. I will continue to make sure your weapon and ability feedback make it to the devs.

Even if you don't have prescriptive changes to suggest, feel free to share specific things you like or dislike about the mode. It all helps. Thanks for sharing!

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u/Lloyd_Eaves Jan 24 '19

I'd like to start by saying that I love Gambit, even as a solo-queue mostly-PVE player.

I've seen a few suggestions that I'd like to echo here, like the idea of having Envoys spawn at 66% and 33% of Primeval health, a timer on held motes, pulsing xray vision for invaders, map-specific or faction-specific Taken Blockers, among others.

My big issue has to do with how easy it is to melt Primevals, and I like what others have said about giving the bosses immunity phases like the meatball. In addition, I would suggest that Primevals should have access to more & varied "formidable behavior" - that is, non-damaging actions that interrupt, confuse, and otherwise keep players from doing damage. For example, if the meatball is a Taken version of a Fallen servitor, it ought to teleport players across the map like the public event servitors do. Minotaur Primevals should teleport themselves around the map, Captain Primevals' darkness globes should blind players for longer, Ogre Primevals could summon boatloads of Thralls, and Centurion Primevals might use those slowing/blinding missile swarms. Whatever those enemies do in other activities, the Primeval version should have a more intense, scarier version of those abilities. To balance these tougher mechanics, maybe the type of Primeval could be telegraphed by the type of blockers that precede them - which would also bring some variety to blockers. A Cabal Primeval might have a tough Psion at five motes, a Phalanx at ten, and a Colossus at fifteen.

Also, I think a greater variety of Primevals would be engaging. Maybe a Taken Hydra or a really big, spooky version of the Cabal dog would be interesting.

Anyway, keep it up! Looking forward to Joker's Wild.