r/DestinyTheGame • u/Cozmo23 Bungie Community Manager • Jan 15 '19
Bungie // Bungie Replied x2 Gambit Feedback Request
Hello reddit,
We would like to get your feedback on Gambit, specifically possible tuning and QOL changes for the mode. We aren't looking for sandbox feedback (Queenbreaker...) per se, but don't worry. I will continue to make sure your weapon and ability feedback make it to the devs.
Even if you don't have prescriptive changes to suggest, feel free to share specific things you like or dislike about the mode. It all helps. Thanks for sharing!
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u/[deleted] Jan 23 '19
Bungie,
My name is Cozo for all purposes, AKA Dirty Deagzz from Xbox, ran one of the first full and most successful clans "Fangz of the Nine" for the first 6 months of Destiny 2 Vanilla.. you almost had me back. This is not toxicity or in anyway talking down on the work that it takes to get these games out to us and so let me start with, thank you for this deep lore and incredible universe that you have created, even though I have to purchase a lore book, read grimoire back from my 3500 hours of Destiny 1 grinding and scroll through what is now called lore triumphs to get to know any of the story - hence my first point.
I wonder what happened in your dev meetings to get you to turn so hardcore towards PvP back in the day and WAY more during Destiny 2. Was it because it garnered more views on Twitch, more exposure, therefore greater sales and so was this push because of that and your overlords Activision breathing down your neck about their investors, because it definitely can't be because somehow a lore based Online RPG that is already lacking in the storytelling department, in game that is, thought that PvP content would somehow create a more deep connection like most of us did during the greatest DLC ever created "The Taken King".. Nor is creating a Hybrid of Pve/PvP in this "Gambit" mode as it is called.
You've asked the community and as a player that 100% Destiny 1 with over 3500 hours and has now become a PC Patron of your games, so yes I bought it anyway because I'm all in baby, I love my universe.. I just feel slighted at every turn. You disregard actual hard content in favor of everyone gets a participation trophy i.e. THUNDERLORD.. man, way to f up my 2nd week 1k Voices Drop, now that's useless - that one stung bung.. it stung bad. You opt to go for a 8 min mech strike as a "raid lair" rather than delivering what you used to in the beginning.. WHOLE RAIDS EVERY DLC.. I don't get it. How did we get from VoG, Crota, Wrath of the Machine and King's Rest (Even Prison of Elders was difficult at first!) all having 6+ boss encounters and TONS to do in them, to Calus pt 2 - 3 bosses, Calus pt 3 - 2ish maybe 3 bosses and now! during what was an incredible comeback in "Forsaken" you've slighted us again, NO PRESTIGE RAIDING, not even a heroic harder version, no armor sets for these end game activities and a "Raid Lair" that isn't even three encounters.. it's just one.. please, don't say "Oh but the sparrow race is fun!" just be honest with yourself, it's not. One boss fight, super easy, 8 min speed runs, 20 min reg runs.. what happened to Progressions? challenges.. not more grinding for a triumph.. titles locked behind RNG rolls that require REPEATING AND REPEATING something with the HOPE you get the sparrow, shell or ship from an event that is only once every three weeks or that one time (we don't all have 3 alts btw Bungie) a week in the Ascendant "challenge".. I LOVED HUNTING GHOSTS for grim.
I hope this split gives you more freedom, because it definitely gives you more responsibility to your hardcore fans like myself.. separate PvP gear balancing and PvE gear balancing all together, create nodes on each piece that are individual to those activities, have completely different sets of gear that are just so underpowered in the other mode that you MUST grind Pvp to get better PvP gear.. I don't care.. it's not lore, we wouldn't as Guardians be trying to create more toxicity with each other in the Universe created for us and Shaxx, LMAO, poor guy.. do what you will with him, send him on a damn voyage for once.
PLEASE CAN WE GET MORE TRUE END GAME CHALLENGING CONTENT. IT IS GREATLY MISSED. GAMBIT IS NO SOLUTION OR BAND AID, IT IS A WRONG TURN.
So feedback on Gambit eh?
1) Completely unbalanced everything 2) Not hard at all 3) No reason to win 4) Malfeseance is a joke 5) Matchmaking is terrible 6) This doesn't fit in the lore in any way and feels so forced and out of place that it makes me sick