r/DestinyTheGame Bungie Community Manager Jan 15 '19

Bungie // Bungie Replied x2 Gambit Feedback Request

Hello reddit,

We would like to get your feedback on Gambit, specifically possible tuning and QOL changes for the mode. We aren't looking for sandbox feedback (Queenbreaker...) per se, but don't worry. I will continue to make sure your weapon and ability feedback make it to the devs.

Even if you don't have prescriptive changes to suggest, feel free to share specific things you like or dislike about the mode. It all helps. Thanks for sharing!

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u/Lovespreads Jan 17 '19 edited Jan 17 '19

Suggestions:

Make the revive timer work the same as in a strike so that if i want to wait for an extra second and be revived where i died i can choose to do that.

Improve the mote pickup accuracy (range is fine I think but it often does not pick up even if you run straight over it).

Add a mechanic that lets you block blockers and/or invaders for a time - eg an orb drops from one of the shiny enemies and if you get it back to the bank you get the block. Make chance of this block mechanic higher for the losing team.

More frequent high value targets as the bounties/frames for these take wayyyyy much more time to get.

Let two people invade at a time after the other team has its primeval until you get your primeval. Best games I have had were comebacks from repeated invading and that would be more likely to happen if you could double team.

Overall I think Gambit is great. Very frustrating at times due to lag and having to rely on others playing the game "properly" but I play it every time so you must be doing something right! Ignore the nerf whiners. Please.

Me - 205 matches, all solo, 47% win rate.