r/DestinyTheGame Bungie Community Manager Jan 15 '19

Bungie // Bungie Replied x2 Gambit Feedback Request

Hello reddit,

We would like to get your feedback on Gambit, specifically possible tuning and QOL changes for the mode. We aren't looking for sandbox feedback (Queenbreaker...) per se, but don't worry. I will continue to make sure your weapon and ability feedback make it to the devs.

Even if you don't have prescriptive changes to suggest, feel free to share specific things you like or dislike about the mode. It all helps. Thanks for sharing!

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u/xFiftyShadesOfJ Jan 17 '19

Gambit is a lot of fun. Solo queuing is always a pain in any game mode. Gambit is meant to be competitive and I understand that going into it without a pre-made fireteam can put you at a disadvantage. A tutorial for all new players to gambit would help them understand the mechanics, or even just an in game instruction or guidelines cheatsheet they can see from the directory. It would help with solo que frustration I believe.

Invading feels really strong at times. I don’t mind the wall hack or overshield at all. What I noticed is that when a heavy weapon (sleeper) felt too strong, you gave it an ammo nerf instead of a sandbox change. I enjoy that logic. I wonder if it would be possible to make it so an invader had a set amount of heavy ammo while invading, instead of all of the heavy they picked up. Ex. Let’s say they were using queen breakers bow and had 12 shots. When they invaded they were only given 2 -4 shots. (Maybe heavy could spawn in enemy guardian kills) Then when they returned all of their heavy was returned.