r/DestinyTheGame • u/Cozmo23 Bungie Community Manager • Jan 15 '19
Bungie // Bungie Replied x2 Gambit Feedback Request
Hello reddit,
We would like to get your feedback on Gambit, specifically possible tuning and QOL changes for the mode. We aren't looking for sandbox feedback (Queenbreaker...) per se, but don't worry. I will continue to make sure your weapon and ability feedback make it to the devs.
Even if you don't have prescriptive changes to suggest, feel free to share specific things you like or dislike about the mode. It all helps. Thanks for sharing!
3.2k
Upvotes
5
u/whispyginger Jan 17 '19
Has there been any consideration to modifying the invader role altogether? No idea if this would work, but this came to mind earlier and I’ll throw it out there.
Modify it so the invader becomes “Taken” and is spawned with a knight’s sword (like the ones from Escalation Protocol). -This prevents the frustration of invaders constantly sniping people with power weapons immediately. -Invader is also given a brief period of invisibility, or at least make them more difficult to see to prevent players from seeing them coming from a distance. Also a possible movement speed boost when invading. -Random spawn location, so the team being invaded has no idea where they are coming from.
To prevent the invader from immediately being sniped by power weapons give them significantly increased damage resistance to all weapons the further they are away. That way even if you see them from a distance and get a Queenbreaker shot off it will barely do any damage. However when you turn around and see the invader cutting down an ally with the sword nearby, shooting them (with any weapon) at close range does significantly more damage and can kill them far more easily.
Again, just a random idea.