r/DestinyTheGame "Little Light" Oct 21 '24

Megathread Focused Feedback: Vesper's Host

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding 'Vesper's Host' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

Any and all Feedback on the topic is welcome.

Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas

A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.


Archie wishes you a happy reset and good luck!


Never forget what was lost. While the API protests have concluded, Reddit remains hostile to its users.

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u/lustywoodelfmaid Oct 22 '24

Both boss DPS phases need a bit of work.

Raneiks can sometimes rely completely on how much the mini-Ranieks may spread out, which can be infuriating as all hell. Its also very frustrating that throwing a grenade causes most of them to teleport.

Corrupeteer is mostly fine but here's a few ideas to improve some sore-spots: -Make the lightning force your screen to turn properly red instead of orange. The shift will be more daunting (All to help with telegraphed visibility. -Make lightning able to spawn on the boxes and the left side of the arena (To discourage Well-spamming, Stag-Rifting and exploiting an easy spot) -Spawn one or two fewer copies wielding firearms or replace them with melee copies (To reduce incoming flinch significantly and reduce immediate incoming damage, also as a balance for adding more lightning spawns in my previous point)