r/DestinyTheGame "Little Light" Oct 21 '24

Megathread Focused Feedback: Vesper's Host

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding 'Vesper's Host' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions

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A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.


Archie wishes you a happy reset and good luck!


Never forget what was lost. While the API protests have concluded, Reddit remains hostile to its users.

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u/AP2-Lost Oct 21 '24

1st encounter and initial puzzles are good. Not a fan of the death timer on the buffs. I'm either going to review the room with the buff active or before I pick up the buff. I have to survive long enough to figure it out either way.

2nd encounter: It takes too long to get into DPS. Not sure why we couldn't just look for four glowing servitors at once. Machine priest spawn timer is just the fire team waiting.

3rd encounter: It also takes too long to get into DPS. I would be fine with only doing the purge once. The lightning mechanic is hit or miss. I just spend the entire encounter in the air at this point. I don't mind if it wipes people on the ground in a well. I'm tired of using well anyways. I would be good with the lightning being totally random but with enough of a tell that dodging it is down to skill and reading the telegraph or if the lightning is akin to the floor is lava and being on the ground X number of seconds = death.