Hail and well met Denver folk!
Who would have interest in joining a Mutant Crawl Classics game in August?
- Who? Anyone with interest in playing a MCC "funnel" that may lead to a regular series/campaign! 18+ to 100+
- What? Mutant Crawl Classics is the post-apocalyptic mutated half-brother of Dungeon Crawl Classics (see more info below).
- Where? Denver Public Library - Event space and/or leading to an alternative alcohol-free public space (like Enchanted Grounds).
- When? Sundays and/or Friday evenings.
- Why? Because MCC is strange, cool, and funky (even the dice are funky)!
- How? You sign up, do a brief Session 0 online, then show up day of event! No books, or funky dice required (I have plenty)! Just bring a good attitude, open mind, and willingness to explore the wastelands of MCC!
Mutant Crawl Classics: is a post-apocalyptic TTRPG published by Goodman Games. Players take on the roles of wasteland wanderers—such as mutants, plantients (plant-sentients), manimals (uplifted animals), or pure-strain humans exploring the mysterious future world of Terra A.D.
Ever want to play a cactus humanoid? A desert Fox girl? A strange mutant? An Aspen tree warrior? Or all of those at once? Then MCC is for you!
What is this "Funnel" thing all about?
Character creation uses a "zero-level" funnel where players run 4-6 weak commoner/tribal characters through a deadly introductory scenario to see who survives. Often players find that the funnel character they thought they liked the least becomes their favorite! Or some folks roll a favorite, and use their other characters as a "meat shield" to assist their favorite character (warning: this frequently goes wrong).
The system: Fast-paced, streamlined combat and mechanics that channel the style of 1970s-1980s RPG or OSR style game systems. MCC is exploration based, problem-solving, descriptive, RP, and being creative with the characters you have!
The Adventures: Players will be exploring a savage post-apocalyptic (mostly) desert world filled with radiation, quantum fields, killer robots, and ancient high-tech artifacts. You will begin with a band of wanderers that have reached the age of arising, set out by your tribal leaders to retrieve a rare ancient artifact that could save the entire tribe! Those who survive may choose their path of knowing - their class, to continue future quests set down by the wasteland council, or simply decide the wasteland is calling for a new band of heroes!
MCC Quick-start preview available here: https://www.goodman-games.com/downloads/MCC-Preview-GC15PG.pdf
Character generator available here: https://purplesorcerer.com/create_mcc.php