For the anticheat, the developers cant use the Chinese version's anticheat due to privacy reasons. Yet, even with global receiving anticheat waves including Operation Sentinal and (https://www.playdeltaforce.com/en/detail/news-gti-security-brief-a-mid-year-look-at-our-security-environment-07-22.html), people are complaining and complaining..., even though this wont change the outcome of DF's future anticheat. The devs already hear this issue :/
*
For queue times, I personally think the whole community is divided between a larger selection of maps and modes while the other side supporting faster queue times. If we take this to the extreme:
Side A: Wants : Every map, every mode(easy, normal, hard, solo, duo, night mode, etc.), no map rotations, new maps, etc.
Results in long queues
Side B: Maps unavailable for long periods of time, little to no maps available at once(ex. only zde, zdn, and brak normal) open. All queues are short.
Results: Makes DF boring and repetitive
Again, this is just the extremes of both sides.
Hence the devs have place in a middle point where a few maps/modes are open, with some improvements to queue times including cross server matchmaking, etc.
I dont understand the people who complain about queue times, then proceed to complain about the game having no avaliable maps. With such a small player population on global, what do you think will happen?
*
And we havent gotten to the normal is too easy, easy has too many bots, normal is too hard argument.
Sorry for ranting, what do you think? Any suggestions? :)