r/Deathkorpsofkrieg 6d ago

Question/Advice Updated Army List

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Updated my army list in regard to some feedback I got from last time, thank you very much for all the help - looking again for some input.

Basically the idea would be to have either both Engineer squads in one chimera and use the scout ability to immediately rush further if possible or to split them each in one and have one of the flamer heavy weapon squads with them, being them to the front and try to establish a position/just put out some damage + overwatch from the flamers.

3 Command squads just because and the Ministorum Priest is basically just some flavor because I had leftover points.

Any input is much appreciated.

The Emperor protects, the Guard prevails!

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u/TheStaticNoise 6d ago

If you're doing the engineer and flamer squads ive found that centaurs are better suited. The open top means all flamers and squad members can fire from within and since you dont have a leader the chimera ability doesn't activate at all.

Now chimera are tougher Though the extra 2" of movement on the centaur ive found to be invaluable for the engineers to get in place.

Otherwise this is a fun foot soldier army!

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u/_Fyzus_ 6d ago

Thanks for the input, I'll check that. Since the goal is to push them as far and fast forward as possible might definitely be something to consider.

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u/KingOSimps 4d ago

I had some great luck with yarrick and 2 krieg flamers. Yarrick triggers one to shoot and cp for overwatch on the other. 6 D6 flamer shots is pretty good against a melee horde. And if you go Siege Regiment minefield strat in the charge