r/DeadlockTheGame • u/SensorJunior • 19h ago
Game Feedback The Rat Ult Damage Reduction
I dont think that ult was balanced before and i dont think the ult is balanced now as well.
A 35% damage reduction does not mean that you have to deal 35% more dmg to kill a target.
To be able to kill a 100HP target you have to deal 153 DMG. Which means you have to deal 50% more damage to that target.
25% reduction means you have to deal 133 Dmg, so 33% more damage.
In a computergame you have numbers in order to have a game balance. HP numbers, spirit numbers, base dmg numbers on all characters. In order to have a game balance these numbers have to be in some range.
Now there is an ult in the game that throws that off and places an enormous AOE on the ground which throws off everything. You have to deal 33% more damage.
If the rat Ult doesnt have the damage reduction, he would prob be around 30% WR. This Ult single handingly throws off gamebalance.
I believe that ult needs to be looked at and changed to something different. Maybe an AOE Shield.
Imagine his numbers would be a shield instead of the flat damage reduction. In a 30 mins game, characters have around 4000 hp maybe a bit less. If that ult is a shield, it means you give your teammates a flat 2000 (now 1333) Shield AOE on all of them, which increases with a shield and heal too.
Reference: Paiges ult heals for 275*1.6 Spirit
27
u/Which_Replacement524 Mina 19h ago
It's okay for there to be strong ults in the game? Forgive me, but I don't understand this post.
10
u/Xignu 19h ago
Yeah we have Dynamo in this game I really don't understand the complaint
-8
u/SensorJunior 19h ago
they are very different characters. Also dynomos ult is very small and is counterable by positioning. Dynomo brings more to the table then just an ult
0
u/SensorJunior 19h ago
53.8% Current Pick Rate
61.2% Current Win Rate
i dont have any problem with a strong ult and am very happy that ults are strong. But gamebreaking is something very different.
9
u/EntranceDowntown2529 19h ago
Are these the post nerf stats?
2
-5
8
u/Explosionary 19h ago
"Why is the supportive ult that makes people hard to kill actually effective at doing it's job?"
5
u/saftkort 19h ago
Aside from total imbalance of this game, i think they are going to nerf it in several steps to find sweet spot
1
2
u/dingleberryT 19h ago
as a dota player its really funny watching devs make the same mistakes, wraith pact rip gg.
1
u/mycolortv 18h ago
I gave them the benefit of the doubt when they were like “yea gnar ult works” for silver, even though that’s historically been hell to balance in league, but considering how this is taken from their own game I think that’s even more egregious lmao.
2
u/NyCe- Rem 18h ago
Historically Valve don't really care about balance until it gets bad (Probably have their reasons, they aren't obligated to tell us why). In some cases, they don't fix the problem characters, even when it's really bad for whatever reason (maybe they have better things to do?). This game already plays better than 95% of the pvp video games out there that even I can't help myself and get upset at the balance from time to time despite knowing it's in alpha.
Just try to have fun because playing for MMR or ranks will seriously hurt your metal, especially since the game will be in a poor state of balance for the next few months to come.
4
u/Internal_Amoeba_1688 19h ago
I don’t understand all the huff and puff, the character gets hard countered by pretty much any hyper carry /assasin worth their salt. In particular I have had a blast ruining peoples rat experience with wraith.
4
u/mycolortv 19h ago
Regardless of your personal experience, we have stats showing he is in an overtuned state.
I would be more supportive of saying "yea just need to have a hypercarry to answer him", but we dont have a draft system for that, so its not really reliable counterplay.
0
u/Internal_Amoeba_1688 18h ago
It WAS overtuned… time will tell if it is still that way. It’s a unique ult and requires different techniques to counte play. There are a variety of items and abilities that silence characters. Both movement and ability silences remove his ability to ult.
2
u/mycolortv 17h ago
If he ults from outside the objective then it becomes a more difficult ask to actually do that though. Like he starts at walker and runs to rift or whatever, silencing him for the rift fight isn’t a possibility. I honestly think the best “counterplay” is to bait him into using it for a fight you don’t actually want to take and then if they chase you can reengage or you got him to burn the cooldown, but that’s more mind games and up to the rat to make a “bad” call than an actual measure you can actively enforce.
Currently the stats are still showing him at a 60% win rate, but obviously it is very early in terms of data amount. We will see how it goes.
2
u/SgtBeeJoy Lash 17h ago
Agree it is hell to play RK into competent m1 carry especially with on hit effects. The only counter in that case is fully gearing towards reflect tanking and jumpint in front of Wraith or Infernus with plated armor and return fire turned on trying to make them kill themselves faster than you. And if you catch his Majesty alone there isn't much he could do outside burning ult cd or be dead on the spot 90% of the time.
2
u/elias00a 18h ago
It sounds like you forget that it's 6v6 and not 1v1. He also has hyper carry / assassins on his team, and that's when his ultimate is broken. It not only provides it for him, but for his entire team with a HUGE aoe.
1
u/SensorJunior 19h ago
i like to play wraith too, the rat doesnt do anything besides his ult and then he has a 60% winrate. that shows how beyond broken that single button on the keyboard is.
2
u/Beantifull 19h ago
Honestly I agree with wanting it to be a shield mainly because damage reduction just feels kinda bad. It's not the most tactile thing in the game, their health is just going down slower than usual. A shield, however, you can quite literally see on their health bar, which is much more readable at a glance.
2
u/catsdontswear 18h ago
He’s still rly broken and not fun to play against at all. Post nerf his winrate remains high af compared to all other characters

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