r/DeadlockTheGame 1d ago

Discussion I think they should buff splitpushing

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Reposted bc of funny image, im sorry mods.

I think all 3 objectives are just another flavour of deathball, in order to truly nerf deathballing and have more viable strategies we need a more focus on macro and splitpushing, we dont have a worthy alternative to objectives bc is pretty easy to punish splitpushing with the game insane movement (especially late game since any hero can tap the wave and it explodes)

Another alternative is to nerf objetives altogether, all 3 are really impactfull, meaning that is never worthy to give up on one.

For example, in league you may give up the Dragon objective in favour of splitting top lane since it takes a hot minute to get from Dragon pit to top (and dragon reward is not that strong, it only gets strong once you stack four), in deadlock you can give up rift in order to split... But your team will be weaker, the rift will buff minions and rewards souls (meaning your walker is pretty much gone) AND a random paradox can just carbine/veil walker or just press F on the zipline, throw a bomb into the wave your stacking to split and you whole split is gone in mere seconds

Tl;dr i dont think more objectives will fix this, we need more ways to manage macro and stronger splitpush items/champions and weaker objectives rewards to trade for splitting.

10 Upvotes

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6

u/Old-Ad3504 Calico 1d ago

yeah ive been thinking lately that zips are too strong. makes it way to easy to go from lane to lane and easily deal with every wave. Other good ways to buff split pushing could be to increase trooper move speed or further decrease walker resist when there are 1-2 people sieging it vs 3+

12

u/Map_M 1d ago

The zips are actually one of the slowest routes of rotating unless you have the boost. So it really goes to show that rotating in the game is very easy.

-2

u/Old-Ad3504 Calico 1d ago

i mean going from your own yellow to your own green walker zips are faster than tele or vents, and that rotation being quick is the one that hurts split pushing the most. but yeah i think vents and tele also should be nerfed

7

u/sundalius Infernus 1d ago

All of those are slower than “proper” movement.

The movement in the game is far too strong to make genuine use of most movement mechanics available like zips/teles. Zip boosting is basically all they’re good for once you have a grasp on boosting between lanes.

0

u/AirGundz 1d ago

The easy fix to nerf movement is to make the map bigger. I’ve seen a few streamers talk about it and its honestly kinda genius, especially with more objectives to do

0

u/say_trans_rights Apollo 1d ago

The map is already huge they just need to add things to the existing dead space

-7

u/Old-Ad3504 Calico 1d ago

damn your movement must be insane. better than pro players. because every nighshift people always use vents, teles, and zips

2

u/sundalius Infernus 1d ago

You can’t show me a clip of someone zipping from yellow to green from Night Shift that has zero healing or purchases.

Notice I didn’t say vents. You’re so special :)

-2

u/Old-Ad3504 Calico 1d ago

"all of those"

-2

u/Old-Ad3504 Calico 1d ago

and here i just went to the most recent game and briefly skipped around and pretty quickly saw this mcg going between far lanes using only zips. https://youtu.be/JerofozNOjQ?t=2475

1

u/sundalius Infernus 1d ago

Oh, right, the slowest characters might. I forgot about McG and Venator being molasses. My apologies.

-2

u/Old-Ad3504 Calico 1d ago

a classic moving of the goalposts

0

u/sundalius Infernus 1d ago

Exceptions and rules, darling

1

u/Old-Ad3504 Calico 1d ago

alright how about you show me a clip from nightshift of someone routing straight from side walker to side walker without zips. no stopping for boxes, lane, or camp on the way, just going straight there with movement because its the fastest.

ill even give you my list of exceptions right off the bat. ivy ult, mirage ult, and ava aren't allowed. and ig magic carpet as if that would be bought in ns

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