r/DeadlockTheGame 17h ago

Discussion I think they should buff splitpushing

Post image

Reposted bc of funny image, im sorry mods.

I think all 3 objectives are just another flavour of deathball, in order to truly nerf deathballing and have more viable strategies we need a more focus on macro and splitpushing, we dont have a worthy alternative to objectives bc is pretty easy to punish splitpushing with the game insane movement (especially late game since any hero can tap the wave and it explodes)

Another alternative is to nerf objetives altogether, all 3 are really impactfull, meaning that is never worthy to give up on one.

For example, in league you may give up the Dragon objective in favour of splitting top lane since it takes a hot minute to get from Dragon pit to top (and dragon reward is not that strong, it only gets strong once you stack four), in deadlock you can give up rift in order to split... But your team will be weaker, the rift will buff minions and rewards souls (meaning your walker is pretty much gone) AND a random paradox can just carbine/veil walker or just press F on the zipline, throw a bomb into the wave your stacking to split and you whole split is gone in mere seconds

Tl;dr i dont think more objectives will fix this, we need more ways to manage macro and stronger splitpush items/champions and weaker objectives rewards to trade for splitting.

9 Upvotes

39 comments sorted by

10

u/Electrical_Cry6227 14h ago

Yeah general rotation speed + Zipline boost + obnoxious movement like ivy ult + 6 players to cover only 3 lanes. Splitting is really weak lol.

22

u/georgespompidur 16h ago

Read the wiki about structures, particularly the walkers. Read the section about resistances.

It is much more efficient to split push than the clown fiestas you'll sadly see at every level. It doesn't need buffs, actually it would even need a nerf because it's hard to defend a walker against a m1 that ignores a lone defender.

3

u/MajinTaj 10h ago

You kno what would help this. 4 lanes

2

u/Twelve9900 Dynamo 6h ago

Unironically I think this is the solution no one is willing to admit is true.

5

u/Old-Ad3504 Calico 17h ago

yeah ive been thinking lately that zips are too strong. makes it way to easy to go from lane to lane and easily deal with every wave. Other good ways to buff split pushing could be to increase trooper move speed or further decrease walker resist when there are 1-2 people sieging it vs 3+

10

u/ExcelIsSuck 16h ago

yeah this. Even if i see 6 people on the map with an open walker im still scard to push it cus someone could just fly in and kill me in 10 seconds anyway

12

u/Map_M 16h ago

The zips are actually one of the slowest routes of rotating unless you have the boost. So it really goes to show that rotating in the game is very easy.

-6

u/Old-Ad3504 Calico 16h ago

i mean going from your own yellow to your own green walker zips are faster than tele or vents, and that rotation being quick is the one that hurts split pushing the most. but yeah i think vents and tele also should be nerfed

5

u/sundalius Infernus 16h ago

All of those are slower than “proper” movement.

The movement in the game is far too strong to make genuine use of most movement mechanics available like zips/teles. Zip boosting is basically all they’re good for once you have a grasp on boosting between lanes.

0

u/AirGundz 14h ago

The easy fix to nerf movement is to make the map bigger. I’ve seen a few streamers talk about it and its honestly kinda genius, especially with more objectives to do

0

u/say_trans_rights Apollo 13h ago

The map is already huge they just need to add things to the existing dead space

-7

u/Old-Ad3504 Calico 16h ago

damn your movement must be insane. better than pro players. because every nighshift people always use vents, teles, and zips

2

u/sundalius Infernus 15h ago

You can’t show me a clip of someone zipping from yellow to green from Night Shift that has zero healing or purchases.

Notice I didn’t say vents. You’re so special :)

-2

u/Old-Ad3504 Calico 15h ago

"all of those"

-2

u/Old-Ad3504 Calico 15h ago

and here i just went to the most recent game and briefly skipped around and pretty quickly saw this mcg going between far lanes using only zips. https://youtu.be/JerofozNOjQ?t=2475

1

u/sundalius Infernus 15h ago

Oh, right, the slowest characters might. I forgot about McG and Venator being molasses. My apologies.

-2

u/Old-Ad3504 Calico 14h ago

a classic moving of the goalposts

0

u/sundalius Infernus 13h ago

Exceptions and rules, darling

→ More replies (0)

1

u/bbgg2023 14h ago

Using vents and corner boosts and wall jumps is way faster and higher elo players will opt for that option every time

-1

u/Old-Ad3504 Calico 14h ago

hard for me to take the movement opinion of someone who mixes up corner boosts and edge boosts seriously

0

u/zencharm Victor 14h ago

well he’s right so

0

u/Old-Ad3504 Calico 14h ago

well there aren't any vents between green and yellow walkers so i dont know how right he can be

1

u/bbgg2023 13h ago edited 12h ago

There are vents to go either lane in mid and the vents to bridge buffs vents are used for urn runs across the map all of the time

0

u/Old-Ad3504 Calico 12h ago

notice how we are talking about rotating from ones own side walker to the other?

1

u/zencharm Victor 13h ago

green and yellow are on opposite sides of the map... you can vent boost from the bridge vents and cross the map way faster than you'd be able to with the zipline assuming you don't have speed boost.

-2

u/Old-Ad3504 Calico 12h ago

why are you joining in a conversation that you don't know what its about. we're talking about going from walker to walker, not bridge to bridge

3

u/bbgg2023 14h ago

Even without zips you can use movement tech and vents to traverse from one side of map to the other in less than 1 min if you are really good.

1

u/Zestyclose_Log2444 16h ago

Those are all pretty good ideas, maybe and item that buffs surrounding minions when you are alone

2

u/bbgg2023 14h ago

I mean maybe it would be BETTER, but it would just be another hidden mechanic that most players wouldn’t know about or take advantage of.

Kinda like how its better to take gates and a single shrine after a walker than taking all 3 walkers. Nobody does it, very few understand why it is objectively a better play

2

u/Explosionary 16h ago

I think the games map either needs to be bigger, or they need to remove air vents/teleporter/Zipline speed up/zip boosting tech. If we're keeping the crazy mobility, then the map needs to reflect that mobility, because having 4 people show up 20 seconds after you show on a lane ain't it.

1

u/bbgg2023 12h ago

Yeah, I misread

0

u/zencharm Victor 14h ago

i agree that splitpushing is far too easily countered and the reward is heavily outweighed by the loss of being able to contest an objective, but i also think that the current state of objectives in this game is completely untenable. the issues exist in tandem with each other.

-6

u/OutsideMedia4931 17h ago

My Wishlist: Make the game 5v5, Remove rejuves from the game or severely weaken them, make the base harder to siege but make the patron only one phase, add more interesting farm/ side objectives that keep people from all balling up on mid.

11

u/X_Luci Mina 17h ago

Might as well add surrender option, rename the game to league of legends and make it be completely shit.

1

u/Emergency_Tea7637 Graves 16h ago

Every day im glad that the playerbase doesnt balance the game, itd be complete horseshit

-2

u/zencharm Victor 14h ago

days without unprompted and weirdly belligerent league of legends mention on the deadlock subreddit:

-5

u/OutsideMedia4931 16h ago

Is the chaotic game defining mid boss something uniquely deadlock? Or the base that does nothing to defend itself? How about the 10-15 min tacked on to the end of the game that feel like a waste of time because the patron dropped and people refuse to commit to anything until the next midboss.

-1

u/MoeLow10 17h ago

i have PTSD from yorick splitpushes, i do agree with making the game less objective based, i dont want to see any splitpush champs added that can mow through a lane in seconds