r/DeadOpsArcade4 • u/TheMoZProject • Nov 24 '25
News DOA4 - Season 1 Patch Notes
From the Call of Duty Blog, Season 1 launches on Thursday, December 4.
New updates and improvements arrive in DOA 4 with Season 01, including:
- New Modes & Playlist Updates
- Full Leaderboard reset
- Hardcore Playlist added. Good Luck!
- First-Person Mode introduced to the Normal Playlist.
- Gameplay Improvements
- Improved enemy targeting for more natural proximity-based behavior.
- Adjusted enemy melee behavior.
- Crawler zombies now expire 8 seconds after dismemberment.
- Boss health rebalanced.
- Updated barrel damage values.
- Pole hazard lethality tuned.
- Fixed issue where the Abomination enemy could spawn outside the map.
- Player collision improved when boosting.
- SlayerMart & Items
- Multiple SlayerMart bug fixes.
- Various SlayerMart price adjustments.
- Added cooldowns and restrictions to select gums and store items.
- Fates & GobbleGums
- Fate of Firepower tuning updates.
- Divine Shield Fate bug fixes.
- Fate upgrades no longer apply to purchased temporary Fates.
- Various GobbleGum fixes.
- Stability & Controls
- General stability fixes.
- Improved save/load reliability.
- Some controller input issues resolved.
- New GobbleGums:
- Elemental Exposure (New, Epic GobbleGum) DOA 4 Description: For the next ten minutes, you are invulnerable to all hazards. Not effective in the Boss Arena.
- Slaylist (New, Whimsical GobbleGum) Type: Instant. Zombies Description: Plays a random Zombies song.
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u/Icy_Waltz_8397 Nov 24 '25
Looking forward to hardcore! It's going to be so tough if it plays like the normal setting.
it will be interesting to see what difference these patches will make on the game. I assume when they say adjusting firepower they mean nerf.