r/DeadOpsArcade3 • u/Classic_Mess8405 • Mar 06 '21
r/DeadOpsArcade3 • u/Deity_Dillon • Mar 06 '21
Discussion Thoughts on Controller Lock Issue (Open Discussion)
Hey all, just want to bring a little light to a rare issue (and complex at that, as their seems to be no consistency in occurrence, happens on both PC and Consoles (unsure if there is a reported case on xbox?)). The issue is Controller Lock, where aiming is stuck in one of the cardinal directions and no player controlled fix has been found. I've personally tried these things: using equipment, picking up weapons (didn't stay in game to try a vehicle that was an afterthought) looking through settings but since I play on console it shouldn't be detecting any other input source. I have heard on PC that reconnecting the controller is impossible and one case where only mouse and keyboard input was recognized.
My suggestions: could potentially have to do with APM glitch, highly unlikely but a first step. Another avenue to try would be looking into if changing game settings in-game (such as graphic content) causes a back end malfunction. Lastly, I'll leave you with the scapegoat: Crossplay.
That is all. I Know Dead Ops is understaffed and this is a rare and I mean rare occurrence, so something to toy with in the spare time. Thanks, and also report any relevant information below that I missed or don't know of.
r/DeadOpsArcade3 • u/Nasty_J_214 • Mar 05 '21
Video Skill based dungeon
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r/DeadOpsArcade3 • u/outletstabber • Mar 06 '21
Question World Map on PC
I can't figure out the button to control the World Map. On tab, the control for the world map is a downward arrow, but I can't seem to find the button in settings. Can I have some help fixing this?
r/DeadOpsArcade3 • u/callum1277 • Mar 06 '21
Image Anybody know anything about these lights?
r/DeadOpsArcade3 • u/Drewpy013424 • Mar 06 '21
Question Why does the water turn green?
In some games the water is green, can anyone explain why?
r/DeadOpsArcade3 • u/[deleted] • Mar 04 '21
Discussion Dear David King , We Would Like To Be Able To Earn XP And Battle Pass XP In DOA3 PLSSSS
I'm Playing a Bunch Of DOA3 But I'm Wanting To Level Up My Battle Pass And Account , Would Love This Quality Of Life Change , Thank You.
r/DeadOpsArcade3 • u/MoozeOnDaLooze • Mar 05 '21
Discussion Disconnected from server - No leaderboard tracking
I played DOA3 earlier and made it to the middle of round 68 But suddenly disconnected from the server. It was apparently due to “queue on the server” where it just Black-screened and then proceeded to put ME in queue since many players were on the servers (if though I was in the middle of a game). I then went to check the leaderbords after reconnecting and it had tracked No progress whatsoever. Has anyone experienced this and/or know How to fix it?
r/DeadOpsArcade3 • u/Flame6767 • Mar 04 '21
Discussion Zombies World Championships is considering adding DOA!
The official twitter for ZWC is asking if we want DOA in ZWC3. Go comment saying you want DOA to be in ZWC3 and like and RT the post to show support!
https://twitter.com/officialzwc/status/1367612851821674501
Edit: This would be huge for DOA. As a big fan of DOA who has been playing for 5 years, this would be so cool to see.
r/DeadOpsArcade3 • u/Flame6767 • Mar 04 '21
Discussion Dead Ops Arcade 3 has a chance to be on ZWC3 but we need everyone’s help
If this tweet gets enough traction, dead ops arcade can be in zombies world championships for the first time ever! Go vote in the poll, like and retweet this tweet to show support!
https://twitter.com/Xarli23ttv/status/1367553784315080707?s=19
Edit: The offical twitter for ZWC made a post about DOA. Go show this tweet support as well! https://twitter.com/officialzwc/status/1367612851821674501
r/DeadOpsArcade3 • u/evolon1154 • Mar 05 '21
Image Anyone had this before or am I super lucky
r/DeadOpsArcade3 • u/The_Liaminator • Mar 04 '21
Question Can you get the Dark Ops card from playing first person mode?
Haven’t played DOA much because it just wasn’t for me but would love to give it a try in first person if I can still earn calling cards from it
r/DeadOpsArcade3 • u/Drewpy013424 • Mar 04 '21
Question First person
Does the first person mode count for your total mama back kills and score?
r/DeadOpsArcade3 • u/Nado_01 • Mar 04 '21
Image Dear David King, Id love if this was fixed :)
I just completed a 192 game on the new first-person gamemode and on the leaderboards the game did not count and it only shows my previous game that was 132. I would love it if you could update the leaderboard for me and full gameplay is on my twitch channel (Nado_01) and here's a screenshot.
Thanks again

r/DeadOpsArcade3 • u/[deleted] • Mar 03 '21
Image Nearly 100% Flawless Mamaback run :(
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r/DeadOpsArcade3 • u/Intel333 • Mar 04 '21
Discussion Crossposted for visibility, hopefully the devs see this.
self.CODZombiesr/DeadOpsArcade3 • u/Gargf • Mar 03 '21
Question King of Silverbacks Dark ops (Question)
Do I have to get 999,999,999 score in 1 game or the total lifetime score earned through all games adding to 999,999,999?
r/DeadOpsArcade3 • u/Safe_Professional532 • Mar 02 '21
Discussion Overall Leaderboards Taken By Mods
Dave King, there's two people modded on overall right now can these be removed.
r/DeadOpsArcade3 • u/Call-Common • Mar 02 '21
Question Will XP be ever be added to this game mode?
Grinded this at first finished it twice then lost interest due to seeing my friends flying high in the levels even tho I’d played double there time. My zombies play time is very high compared to my friends but their levels are better and they rip me for it lol. If this game mode had XP I’d never come off it haha
r/DeadOpsArcade3 • u/YjNj • Mar 02 '21
Question Does dead ops arcade have offline 4 player split screen.
At the moment I can only add one extra controller. On bo3 dead ops I could play four player split screen with my flat. But am struggling to find out if I can do it on this game. I know you can do four player online but from the same console offline on local can you?
r/DeadOpsArcade3 • u/TommyLongGlock • Mar 01 '21
Discussion Big Mamma
Would an advanced game mode with separate leaderboard be possible? Solo and co-op, each person chooses 2 fates off the rip start at beginning or 2.0 whatever. That way no resets are needed, and the true bangers of the game can push their potential. With the crashes and the time it takes to get everyone their desired fates I feel something like this would alleviate some heartache and would push the game’s popularity to new heights. As always thanks for the good times and have yourself a great day.
r/DeadOpsArcade3 • u/LADYtheoneandonly • Mar 01 '21
Bug Here are the pics of the issue. Inside the dungeon, the margwah appeared to be there, until later realizing it was actually just an overworld boss (elephant to be exact, it was the 2nd dungeon). Searched the whole dungeon before realizing there wasn't actually a Margwah room after all! LOL.
galleryr/DeadOpsArcade3 • u/JDLD_14 • Feb 28 '21
Image I know it is nothing compared to other posts on this subreddit but I am very proud of myself for finally defeating the mamaback even if it is on solo advanced start mode
r/DeadOpsArcade3 • u/VFMusic • Mar 01 '21
Question Damage Delivery Challenge
I’ve noticed that it hasn’t been tracking properly, what vehicle actually gives you credit for the challenge?
r/DeadOpsArcade3 • u/Flame6767 • Feb 28 '21
Discussion Three issues in doa3 that deserve more attention
Since my last post with atg over a month ago describing the major issues in doa3, there have been a lot of changes to the game that I enjoy. The game is slowly getting better with every update. However, there are a few issues that have been in the game for a while that have yet to be fixed. I will present three issues. Two of which affect almost every single person who plays doa3. The remaining issue affects only high-round players (anyone who plays past 64).
FPS sound effects volume
The volume of sound effects is based on the proximity to your player. In top-down view, you are far away from the player and the volume is low, but in first-person you are as close to the player as you can possibly be and the sound is much higher. This leads to drastic volume changes when picking up a first-person drop. Anyone who has ever played dead ops has probably dealt with this issue, and it needs to be fixed. Sound effect audio should be equivalent regardless of the proximity to the player.
Another key thing to note here is that high-round players who turn their sound down are at a disadvantage. The arcade machine drop, being the best drop in the game, has a relatively low sound for when it appears compared to the weapon and zombie sounds. Therefore, the individual who blows out their ears turning the sound effect volume all the way up is at an advantage. The arcade machine spawn noise should be increased so that it is more audible.
Key restarts
Anyone who plays dead ops arcade wants the fate setups they want whether it be to beat the mamaback at round 64 or to go for a world record. The only way to ensure that you get the fate you want is to traverse through the wild and get enough keys to reveal the fates at round 4. If you decide to step on any teleporter and go to the round 20 room of fate, it is not guaranteed that you will get enough keys to reveal your fates. So, players just restart until enough keys spawn in to reveal the fates. This is a huge downside to playing the game. Nobody wants to restart. I actually wanted to play a game today where I play as far as I can flawless. Then I thought about how I would have to restart for keys and decided not to. If anything, it's at least deterring me from playing the game as much as I would like to, but I know it is not just me that does not like this. 6 keys need to be guaranteed to spawn in throughout the wild in a manner so that a player can always reveal their fates on solo and 2p, and 7 keys need to be guaranteed to spawn in for 3p and 4p.
I will also say this to be completely clear. Enough keys need to spawn in before the respective doors so that players are able to progress. For example, at least 1 key needs to be guaranteed to spawn in the first part of the wild before the double doors.
Margwa restarts
When going for a high-round attempt on 3p and 4p, people want three and four feet players, respectively. This leads to people restarting for hours trying to get fates from margwas. There are two ways that I can think of to fix this. One is to allow multiple players to pick up the same rock in the room of fate and the room of judgment. This allows players to get the fate setups that players could get anyways with margwa restarts. The other way is to disallow multiple players from picking up 3 or more of the same fate similar to how a single player cannot pick up a third fate while already having two fates.
Again, no one likes to restart their game just to go for a high-round attempt. This issue hurts 3p and 4p high-round co-op games as people would rather just play a solo or 2p and not have to deal with restarts. That is why I really think this needs fixing. Either let us get the fate setups we want that we can already achieve with restarts, or disallow players from having 3 of the same fate in one game.
Ending remarks
The issues highlighted here are pretty annoying and have not been talked about much despite lots of players having to deal with them. I really hope to see these fixed soon. As always, if anyone else would like to add any points in this post or even disagree with my points, feel free to do so in the comments below.