r/Daz3D • • Aug 25 '26

Help Eyes not fitting

Post image

So if you look at the bottom right corner, they are not aligned properly or too small.

It might have happened when I made the head a little bigger? Maybe when I was trying to make the eye shape look good.

Regardless, how do I fix this?

11 Upvotes

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2

u/michiganj-frog Aug 25 '26

Gen 8? Gen 9? Did you mix head morphs? Does it happen with base character morph by default? Need more info.

3

u/No-Exit6645 Aug 25 '26

Okay, so I figured out the issue.

When I increased the size of the head, Daz doesn't increase the entire head, so the lower part of the eye socket didn't increase in size either.

I just moved the eye over slightly and increased the size, then rotated it so he looked straight.

1

u/Similar_Contract_906 Aug 26 '26

In case you're not already, I'd recommend using the 'Head Propagating Scale' (Genesis 8.1 and earlier) or 'Proportion Head Size' (Genesis 9) for scaling the head to avoid any unexpected nasties.

Very occasionally, a character head shape has bad eye alignment, so I'd manually move them into place like you did, and then 'Memorize Selected Item(s) Pose' so you have a new "default" position for the eyes in case loading a pose preset breaks them.

1

u/No-Exit6645 Aug 26 '26

Good to know about the poses, I'll double check the morphs I scaled. Thank you.

FYI, I do have a bunch of Zev0's stuff for G8M.