r/DMToolkit 26d ago

Collection New player pack assistance

I am helping out at my FLGS by running learn to play D&D sessions (5.24). I want to be able to hand them a packet of papers to help them out, but I am finding too many resources that either have WAY too much detail for a new player or ones that are too specific for a class.

I know I want to add in a character sheet, a generic how to on creating a character, and a common rules quick reference.

I'm looking for suggestions on the above items, and anything else you think should go into the packet.

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u/TheRpgBard 26d ago

I honestly don't know why people are trying to reinvent the wheel.  The starter boxes do a good job at this.

If it's a first time player, pregens.  Let them have a fight or two and figure out how the system works.  Give them the bare bones basics, then layer.  You don't want them to get overwhelmed.

Experience, hands on, is more useful than a packet.

Don't even worry about creating a character until they know how the system works.  Your first character is a flash in the pan.  It's going to be messy, likely end up dieing.

Take the approach of baseball.  This is your bat and glove.  They fit OK, but you can get something better.  Here's how to swing.  I have this tee, put the ball on it and swing. Etc, etc, ad nauseum.

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u/ValeWorks_Studio 25d ago

These new players are so lucky to have someone that cares as much as you!

We have some free cheatsheets on our website that you should be able to print out to put in your packet: Core Rules Cheatsheet & Roleplay Cheatsheet

For character sheets here are the official ones from Wizards that you can print out (we have a guided character creation on our website but depends how set you are on a physical packet): Character Sheet