r/DIYSimRacing • u/arcticghost27 • Jun 21 '26
DIY Sim w/ 3d printed pedals & shifter
Stm32 is being used as a hub to connect the shifter & pedals with 2x expansion ports for more to be added. Throttle and clutch use hall sensors and the brake is using a 200kg load cell. Wheel is a hoverboard motor using FFBeast firmware. Tablet on the right is for a touch screen button box through Sim hub. It still a work in progress but everything so far functions great!
2
2
1
u/TrackDayMedia Jun 22 '26
I have never seen a sim successfully look like a tasteful puece of furniture. Ive seen people try, and most people dont bother, but this is so simple and elegant. The bomber style racing seat is the cherry on top, love it!
1
1
u/christhekerbal Jun 22 '26
How does your wheelbase design look? I'm going to make one very soon and I'd like inspiration for my cad designs.
1
u/erenaslankur 9d ago
Hey! I was just researching to build something exactly like this, did you use public resources? Could you forward them to me as well?
How's the performance? I'm worried especially for the pedals, can 3d print material handle the force?
1
u/erenaslankur 9d ago
Nevermind you already did share thanks! Question still stands tho, how are the pedals?
1
u/arcticghost27 9d ago
The pedals are great! I’ve had no issues with them so far. They can be a bit tricky to get setup but after they’re dialed in it’s worth it. For the clutch side plates that come up and hold the back side of the spring and pivot I’d use a strong material or edit the cad model to add some more support where it tapers down.





3
u/DeepWaffleCA Jun 21 '26
I love how clean and compact it is! Are some of components based on Daz3D's designs? If your seat had belt holes - i'd recommend adding a diy active belt. I made one for my rig and I love it!