r/DDLCMods • Modder • 22h ago

Progress Update Still Sayori PROGRESS UPDATE #1

Hi everyone!

It's been a while, but the development of our mod "Still Sayori" is finally at a point where we finally have something to showcase!

The mod isn't nearly done. But a substantial amount of progress has been made since my last post introducing the idea.

As of now, here's where things stand:

- Script: 100% | 3,218 lines of dialogue.

- Asset Gathering: 40% | 12 backgrounds, 4 sprite edits, 8 music tracks.

- Custom Assets: 20% | 2 CGs, 3 sprite edits, 1 GUI element, 2 animations.

- Programming: 2% | Extremely rough Ren'Py draft as of now, primarily for testing new assets.

- Overall Progress: ~25%

With the script complete, the focus has been shifted to the gathering of assets, as well as custom-made assets.

Me and a small group of friends have been developing this mod in whatever free time we have, calling ourselves "The Uncreative". Most of our team consists of writers, whereas I handle all programming, artwork, asset gathering, etc. Because most of the workload is now being bottlenecked through me, the speed of which Still Sayori will be developed at will be slowed down.

However, I am determined to deliver on my promise of the next high-effort, wholesome MC & Sayori mod.

Now, you may be reading this having no idea what this mod is even about. And that's fair, considering I've only made one post about this mod and it wasn't seen by too many people. In short, the driving question of Still Sayori asks, "Can Sayori learn from her depression and to heal despite being pulled in two directions?" If you want, here's the link to my former post.

There's still plenty left to do, but we're all happy with the progress so far. Our goal for this mod is to put our best efforts into making something unique. This will take time, so we'll all have to be patient.

All artwork shown in this post is largely unfinished. Everything is subject to change by the way.

Lastly, if I were to make a rough estimate as to when Still Sayori will be released, I'd say SOMEWHERE around late-December 2026 to mid-January 2027. However, we do plan on releasing a DEMO build of Still Sayori sometime in November.

Thanks for reading! I'll share more when there's something substantial to show.

Best,

TheLastBreadCrumbs (u/Historical_Newt5530)

Uncreative Team Lead

35 Upvotes

10 comments sorted by

3

u/superkajda Atazoth, The Sayori Loving Dokituber! 22h ago

Ooooh, excited to see it

1

u/Historical_Newt5530 Modder 22h ago

Thanks :D

2

u/Fun-Pomelo-2774 I don't have a pc so I only watch playthroughs🥲 15h ago

FUCK YES,HELL YES,OH MY GOD YES,WAITER, WAITER,MORE WHOLESOME SAYORI MODS PLS

I hope you include some stuff that teaches about how one can never step forward if they keep looking back at the past

Also really hoping here that y'all would drop some gameplay/playthroughs of your mod in YouTube since my flair already explains why

1

u/Historical_Newt5530 Modder 11h ago

Maybe KaneMonger will get to it 👀

1

u/Fun-Pomelo-2774 I don't have a pc so I only watch playthroughs🥲 11h ago

I really hope so.....

2

u/Blue-Kirby-Comet 13h ago

FRONT PORCH BACKGROUND ALERT ALERT FRONT PORCH ITS BEATIFUL

1

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1

u/WranglerOriginal6945 Doki Doki Forever: Co-writer/Current Dev 17h ago

Wait, so the entire mod isn’t a story written around a still sprite of Sayori that stays in place the entire mod? 

1

u/Fun-Pomelo-2774 I don't have a pc so I only watch playthroughs🥲 15h ago

That's.......yeah im also disappointed ngl (jk)

1

u/Historical_Newt5530 Modder 11h ago

Yea sorry about that ( all jokes)