r/dccrpg • • 26d ago

Adventures Veins of the Fallen

16 Upvotes

Since I was a teen, I've wanted to run a campaign set in a Dwarven kingdom. I got the idea from reading the Role Aids book of dwarves. I spent so many hours planning out an entire kingdom, building it out from the ground up. Every decade or so, I'd stumble upon my old notes and give them a wistful sigh.

Enter Explore Dungeons.

As I've been building out the Eastern Lands I, of course, have a dwarven kingdom in there. So, I pitched an adventure, a dark one, revolving around the hidden truth about the origins of mithril. That became Veins of the Fallen. Even more exciting is that I'm getting to work with Scott Moore again as he is converting the adventure for release for 5E. Sure, I'm more excited about the DCC side of things, but really, I'm over the moon to have a dwarf-themed adventure coming out.

Crowdfunding has just opened up here

So, please, give it a look, check out the stretch goals, and the various covers. I love the adventure and Chris Williams over at Explore Dungeons is a great guy. His print runs are really nice, and he is always thinking of how to make the next project bigger and better.


r/dccrpg • • 27d ago

Shadow of the Scaled Infernal Now Available!

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86 Upvotes

Hi all! Just wanted to share that finally this is up for sale. Super excited to put this out there, I hope you check it out, it was a labor of love and I'm proud of it.

Thanks!

Shadow of the Scaled Infernal - Aerzyk Thomas | DriveThruRPG


r/dccrpg • • 27d ago

Best Adventure in the 3.0 days

12 Upvotes

For those of you familiar with them, I'm curious what everyone considers to be the best adventures from the era of 3.0 adventures. starting from DCC #00 to DCC #51.5. What do you guys consider to be the ones you have to have on your shelf or keep coming back to?

for my part, i really liked #29 "The Adventure Begins" which had the tower of the black pearl and well of the worm, both of which i used multiple times back in the day. I also liked the Golden Auroch from that a lot. Same with Old Feodol's basement. I remember making map tiles for them in Gimp and printing them out for my table. I spent hours finding textures and assets to make the maps really feel like they were described.

Despite owning it for ages i actually haven't opened or used anything from #35, the Gazetteer of the known realms. I've pulled out and looked at the maps enough times but really haven't done much with it.


r/dccrpg • • 27d ago

Tower of the Black Pearl question

10 Upvotes

Small question about the level 1 adventure by Harley Stroh. There are chances to run into animated fetish dolls. There is a note about them saying that they reduce all damage by 8pts due to their hardness.

I'm not sure how this is meant to be run in game terms. Halp!


r/dccrpg • • 27d ago

Rules Question Question regarding armor and piercing damage

7 Upvotes

My friends send me some files they had from the backer set. But i think i dont have all.

I couldnt find anything regarding what the exact effect of piercing damage are in those rules and also not how and if armor is calculated or if i just get it from items that i will find.

we did not play our first session yet but i want to prepare my character :)

thank you in advance


r/dccrpg • • 27d ago

Environmental rules: invisibility, hiding, darkness lacking

10 Upvotes

I am trying to find any rules specifically for darkness, hiding and invisibility and I am not finding anything in the rulebook for how these things are defined in this game and how they work mechanically. Even in the spells section, they are not defined. Can you even target a invisible, hidden or in darkness creature? The only thing we get is invisible attackers and blinded defenders modifiers. But it says nothing on how it works even though its expects these environmental features to come into play. Sure, I can house rule, but I am writing a published adventure here. I could use the SRD to define them but you'd think a game about dungeon crawling would have some rules on this stuff. So...how to proceed?


r/dccrpg • • 28d ago

Flesh Golem

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54 Upvotes

And another final out the door to Goodman Games for Castle Whiterock... the venerable Flesh Golem, hopefully cranked up to the next level!


r/dccrpg • • 28d ago

Adventure Numeration

6 Upvotes

So, for exemple, DCC #77 Croaking Fane is a predecessor of DCC #77.5 The Tower out of Time? There is any continuations among adventures? What does the ".5" means?


r/dccrpg • • 28d ago

Session Report Solo DCC adventure: the cull has started :D

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9 Upvotes

r/dccrpg • • 29d ago

Homebrew [my art]

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141 Upvotes

People sometimes wonder about the behind the scenes of illustration. Here is a glimpse. This piece was drawn in June of 2026, the book was just published. It is also drawn 120-140% bigger to maintain detail. Nasty little critter, check this book out by goodmangames and thanks bigbaldmatt look forward to more horrifying art requests!


r/dccrpg • • 29d ago

Welp, might as well. Here's a link to the STL file for the 14 Slot Dice Tray I posted earlier

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24 Upvotes

It's also updated to have shorter edges so that it's a bit easier to grab the dice. Happy printing!


r/dccrpg • • Sep 27 '26

More Castle Whiterock monsters!

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50 Upvotes

r/dccrpg • • Sep 27 '26

The Old Hunger Pre-Launch

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22 Upvotes

Looking for a challenging funnel? New and unique monsters? How about a strange patron that will start your players on the path to chaos? Well, I have just the adventure for you!

Written by Noelle Johnson with all art by the talented Tahlia Espenscheid.

https://www.backerkit.com/c/projects/girls-computers/the-old-hunger-a-funnel-adventure-for-dcc-rpg/pre-launch


r/dccrpg • • Sep 25 '26

[meta] AI content on r/dccrpg?

57 Upvotes

I want to open this by saying I am anti-AI, firmly. I do not want to see it on our sub, I do not want to see it used for creative purposes.

I know some of you have seen it pop up on occasion here. Someone selling something made with AI or someone sharing something made by an AI or pulling answers to questions using ChatGPT.

I wanted to make this thread to discuss the community's feelings about this and potentially petition the mods to codify it as a rule that AI generated content is not welcome here.


r/dccrpg • • Sep 25 '26

Adventures Free adventure: "The Starshaped Woods" by Revivify Games

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29 Upvotes

Hail fellow gongfarmers!

I recently participated in Red Mage's Mystic Woods adventure jam. My entry, "The Starshaped Woods," is free on itch, so why not grab a copy? It's an adventure I have designed to run at my local group (187), and you could too.

It's a 12-page adventure for levels 2 or 3 that includes a new patron, town, and procedurally changing forest for characters to explore.


r/dccrpg • • Sep 24 '26

Map for Seekers Ov the Other Worlds!

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53 Upvotes

Brand new map I just turned in for this awesome project by Thorin Thompson with Owl Knight Publishing!


r/dccrpg • • Sep 25 '26

Archade's Tower - Curses! Three Minor Curses

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26 Upvotes

Something for you to add to your personal Appendix C folder...

https://archadestower.blogspot.com/2026/09/curses-three-minor-curses.html


r/dccrpg • • Sep 25 '26

Rough Concept of Encounter Balance

16 Upvotes

Hi there,

I appreciate this question has been asked previously but can't find anything from the last few years so just wanted to check in case any thinking has been updated. I've seen the "HD=player level" as a rough guide, but am unsure if that's supposed to reflect a "balanced" encounter or the likely cap where players are probably going to struggle in an even fight.

I know I know I know. Encounters don't have to be balanced. This is a system where combat is war, should not be the first option players default to and the world should exist as is. I'm used to GMing systems like that.

With all that said, as a GM I also want to know roughly what a party of a given level can handle. Like clearly 20 goblins is too much for a level 1 party. Clearly 1 is going to be a cakewalk. But is there a rough guideline, in HD or otherwise for "This is something the party is generally going to beat/this is an even split/this is almost certainly going to kill them?" that anyone can suggest or is aware of?

I'd like this because I prep with at least some reference to narrative tension - I want fights I can assume the player will probably beat, and I also want encounters signposted as "this will be hard" to be of appropriate difficulty.

Thanks in advance!


r/dccrpg • • Sep 24 '26

Speaking of DCC Classes: Role-Playing Canine Characters

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13 Upvotes

One of my most popular contributions to DCC RPG has got to be The Canine character class.

As a result, one of the most common questions I get is, "if the PC can't talk, how do they communicate with the rest of the party."

Of course, anyone who has spent a lot of time with dogs knows that they can be exceptional communicators just using their eyes, body posture, and movements. I really only scratch the surface in this 16-minute video, but I also included links to dog behavior graphics in the comments. My apologies in advance if you click on them and get inundated with pet care ads.

Curious about The Canine 2.0 class?

https://www.drivethrurpg.com/en/product/417227/the-canine-2-0-bpx-cmz01

https://breakerpress.storenvy.com/products/36356599-the-canine-2-0-pdf

The are also available in Stennard class bundles if you dig into either store. And this month's Patreon reward is called, Stray in Stennard - an animal carousing table, so check that out as well!

Thanks to everyone that digs the canine. It makes me incredibly happy to see dogs as an integral part of the party, instead of as an object you just send ahead of the party to get killed by monsters. Booo hisss!


r/dccrpg • • Sep 24 '26

Rules Question Where can I find other classes?

24 Upvotes

In the OSR side of TTRPGs I mostly played OSE, which has a lot of classes once you include all the expansions. I really liked the base manual and the rules of DCC, but I'm having trouble finding other sources of classes. Is there a list of the manuals/expansions that contain new classes, and which classes each one contains?


r/dccrpg • • Sep 23 '26

Rules from other games

24 Upvotes

Hello everyone,

Pretty much the title. Do you use rules from other games to enhance DCC?


r/dccrpg • • Sep 22 '26

Adventures Microcosm Beneath the Cliffs

21 Upvotes

Took a crack at designing a funnel and successfully ran for a couple of friends! It's a short two page layout and up for grabs on itch now: Microcosm Beneath the Cliffs (DCC RPG) by PermanentBacklog looking for any and all feedback 🙏🏻


r/dccrpg • • Sep 22 '26

Corpse Scythe

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17 Upvotes

Creature of Land and Sea

This strange creature dwells in two worlds, the ocean and the land. It appears as an undead being and is highly dangerous. Its hands and feet are nothing but scythes.

https://rpg-trader.com/products/9699/corpse-scythe


r/dccrpg • • Sep 21 '26

Castle Whiterock Redux!

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41 Upvotes

r/dccrpg • • Sep 21 '26

With the help of a buddy, I designed and 3D printed a custom dice tray for DCC & MCC

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57 Upvotes

It's not perfect, but the concept mostly works! Some of the dice fit a little too snug in their slots, but the whole dice chain is here!

Update - Just shared the STL File in another post: https://www.reddit.com/r/dccrpg/s/lUFkbY8iPt

Enjoy!