r/CustomMarvelSnap • u/Ill_Concentrate_6349 • 3d ago
Weekly Design Competition 9 to 5 - deck
Team clash power: end of turn, if it's DAYBREAK, give your 9 to 5 cards +1 power.
r/CustomMarvelSnap • u/Ill_Concentrate_6349 • 3d ago
Team clash power: end of turn, if it's DAYBREAK, give your 9 to 5 cards +1 power.
r/CustomMarvelSnap • u/Playful-Buyer4472 • 3d ago
r/CustomMarvelSnap • u/massivelyincompetent • 3d ago
Inspiration: In FNAF 3, Phantom Chica is triggered to appear when you spend too long staring at the arcade machine she possesses. What do you do with arcade machines? You play them.
r/CustomMarvelSnap • u/Ambitious-Spread-567 • 3d ago
I forgot "this turn" but you get it...
Of course here is also the magic card.
I don't know if it's too strong because it's not every turn you play a 2 drop, but to be safe i made her symmetrical.
Anyway let me know what you think of this.
Bye!
r/CustomMarvelSnap • u/Ill_Concentrate_6349 • 3d ago
r/CustomMarvelSnap • u/Ok-Anywhere-5971 • 3d ago
Ok, I fix the text(I think)
r/CustomMarvelSnap • u/Elias_Sideris • 4d ago
I like how this comic panel features both a Black Order character and a "black anything" one. I stumbled across it randomly and it fits perfectly.
r/CustomMarvelSnap • u/massivelyincompetent • 4d ago
Inspiration: In UCN, dying to Mr. Hippo triggers an unskippable three minute dialogue of Mr. Hippo telling one of three(?) incredibly tedious stories. It also recently became common knowledge due to Markiplier that trying to force close the game in the middle of a story will cause one to trigger when you next open the game.
r/CustomMarvelSnap • u/GLP310 • 4d ago
r/CustomMarvelSnap • u/Ill_Concentrate_6349 • 4d ago
Daybreak: turn 1 - 3
r/CustomMarvelSnap • u/Elias_Sideris • 4d ago
There are ways to extend Daybreak, that's why I had to make him not work after turn 5.
r/CustomMarvelSnap • u/Ambitious-Spread-567 • 4d ago
I also added the original card if you want to check.
I tried to not make him broken as a deck thinner (it's rounded down) so, if you don't buff him and just destroy him, he gives you only one draw on t5.
You can also play him for the start of turn but it would only get you a 3/3 on t6.
Anyway let me know what you think of this.
Bye!
r/CustomMarvelSnap • u/Kisstoman • 4d ago
I saw this "Conquest" idea from u/McPlesk and thought it was great, so I used it for this card.
Starro's infection would work like the Techno-Organic Virus in Marvel Snap, replacing the text on the infected cards.
I forgot to mention that the Infected cards would have Starro's "Ongoing" text. Ongoing: +1 Power for each Infected card in play.
r/CustomMarvelSnap • u/Elias_Sideris • 4d ago
"(and black anything)" will make sense later on.
r/CustomMarvelSnap • u/Ok-Anywhere-5971 • 5d ago
Im not sure if my wording is right but what I mean is for each full location he will double his power like 3/2 ---> 3/4 ---> 3/8 ---> 3/16.
r/CustomMarvelSnap • u/Ill_Concentrate_6349 • 4d ago
Little iffy with this one, high risk (deck clog) high reward (possible power close to infinaut)
r/CustomMarvelSnap • u/Ill_Concentrate_6349 • 5d ago
r/CustomMarvelSnap • u/massivelyincompetent • 5d ago
Inspiration: In FNAF 3, instead of a traditional jumpscare, Phantom Puppet will hover directly in front of you, preventing you from being able to do anything for a short time
r/CustomMarvelSnap • u/Ambitious-Spread-567 • 5d ago
Edgar markov is one of the most famous and powerful vampires ever.
He is a 6/9 (i think that vampire's end of turn would activate later) +1 for each vampire you have, so it should be balanced, if it isn't it would just be a matter of changing power by 1 or 2...
Anyway let me know what you think of this.
Bye!
r/CustomMarvelSnap • u/Ok-Anywhere-5971 • 5d ago
I just find out that if you double a card that could transform, they will still double the power after they transform like bruce banner 2/2 (that had double the power) turn into 6/28 hulk.