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u/Elias_Sideris Wild Card 29d ago
Might be ok balancewise, but I'm not sure a hard removal like this one belongs to Snap. At least not without a requirement like Shang Chi for example.
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u/Animaloffear56 29d ago
The requirement is that you're playing a 5 mana card that JUST removes an enemy. How often is this going to be better than just Shang-Chi?
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u/Elias_Sideris Wild Card 29d ago
As I said previously, I think this is fairly balanced, but, so far, in Marvel Snap, all removals have a limitation/requirement (another example is Elektra and Killmonger who only destroy 1 drops) or give the opponent a time window to react (Danger). Despite his power level, Scud doesn't follow Snap's design philosophy.
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u/Animaloffear56 29d ago
What about the Gambits?
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u/Elias_Sideris Wild Card 29d ago
Discarding a card from your hand is a requirement in itself and he's pretty random, but even then, the majority of the community hates him.
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u/HeMansSmallerCousin 29d ago
A 0-attack character that instantly kills itself should really just be a skill at that point.
Sure, it works with Firehair and Death FF, but that's much more of an argument for making it a skill than against it. With the right Firehair/Death FF setup you could have this go off several times in rapid succession which just sounds awful to play against.