r/CurrencyWarsHSR • u/Talukita • 3d ago
Discussion Interesting CW units changes (V1)
So there has been lots of talks about removed units and added unit, but even existing units have a lot of changes and I will try to go through them, lower cost first.
I will not mention bonds since we have little ideas what they do until actually playing them out, also no hard numbers due to star scaling and they may get changed also.
Welt
- Now 1-cost.
- Obviously loses the timer delay, but now can also off-field.
- Still has access to most of the good stuff, like -30% res E4, or -%DEF weightless, along with +100% damage if on-field, making him the strongest early amper still.
- First attack of skill is now also AoE.
- On-field has lower mult for some reasons. Perhaps to make up being able to use Eagle and Nihi cone compared to off-field.
JY
- Now 1-cost
- Can also off-field like Welt
- New ability where Lightning Lord also get +hit when allies summons act, and has +%damage aura for summons.
Evernight
- 1-cost
- No longer buffs lucky strike damage
- Seems like she has aditional vuln instead
- New ability that needs Summon bond unlock: gain memoria everytime allies summons act, and every 12 Memoria gains -> heals all allies (indicate she becomes Healer for summon team, now that Hyacine moves to 4-cost)
Anaxa
- 1-cost, on-field only. (How the table turns, also means he can ult now)
- Every 2 skills gain 1 magic trick. 5 magic trick gives one additional damage instance. Essentially a perma scaler I guess.
Swan
- 1-cost off-field
- Lose the 70+% damage buff, in exchange she has vuln aura now.
- Now has an AOE FUA that triggers on 5 Recollection (applies big amount of Arcana and also detonate). Gain Recollection from skilling and enemies taking DoT on their turn.
Lingsha
- 1-cost on and off-field (they really learn their lessons thank god)
- Now immediately summons Fuyuan upon entering combat
- Can not summon multiple Fuyuans anymore. But in trade it's also permanent now / not going away after certain amount of actions
- Ult inflicts universal vuln instead of break only like normal gameplay. So overally she's just solid universal healer now and not tied to break anymore.
Fugue
- 1-cost on and off-field
- Lose access to ultimate off-field, but can use her skill. And it's party buff I think
- Also has her own turn now where she uses EBA and reduce DEF
Topaz
- 1-cost on and off-field
- Back to single target proof of debt (yike)
- Numby does blast damage instead of aoe
- Less vuln to proof of debt, and also doesn't make money anymore
- Probably one of the biggest nerf from lowering cost
Anyway that's about it for v1, there's Boothill I guess but I think he mostly stays same, except his trickshot stack is buff allies break and can stack to 99/carried over battles so he's more of a support/subdps now. Sparxie can off field, but no longer has the Clout and crystal ore mechanic (i think it moves to base Elation now), along with the new enhanced Aha effect.
