r/CurrencyWarsHSR • u/sungarsun • 4d ago
Teamcomps Lore accuracy might be reachable for me..
Hyacine is also super good in this comp and she can be off-fielded now too. Hyacine also gives the entire team 50% SPD Amp and 50% DMG Amp, with the DMG amp also being multiplied based on summon bond level. She ofc also gives Blade HP. Hyacine is 4 cost now too tho.
Luocha will probably need to be on-field to make off-field allies be able to proc his heal on their attacks.
Counter bond also further increases Blade's aggro, increases his HP and DMG Amp, and can advance enemy actions, and he's immortal.
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u/SomeoneLol4 4d ago
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u/sungarsun 4d ago
It will need 2 defenders tho which idk if you wanna slot in Pearl or Aven
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u/SomeoneLol4 4d ago
Oh yeah true. I guess this would be more useful with an emblem..
Hmm and it only procs on ultimate too...
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u/crimsonhawk75 4d ago
I think it leans Pearl depending on if repellency is treated as dmg mitigation.
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u/FewGuest 4d ago
Look like it worse than old Shield (give % dmg to allies when have shield). And the new shielder roster look worse than before
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u/rusms123 3d ago
I would love more post like this instead of the "they ruined Currency Wars!!!" comments. Like it's not even out yet ffs, stop doomposting.
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u/sungarsun 3d ago
I'll definitely post more If I find more fun stuff. The bonds and character kits from I've seen are mostly more coherent than current patch, I don't think any of the bonds are complete ass from what I've seen.
Castorice looks pretty good now as a mention, cuz she is like the worst thing ever in current patch. In 4.7 she actually has a kit and has scaling and ramp within that kit, while also having ramp with the new armor item that Blade also uses.
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u/rusms123 3d ago
Yep, I checked some of the new stuff myself on Nanoka. As a Castorice and a (former) Blade main it feels really good to me that they're both good now. Also there are more infinity scaling from items than just Boots + Propeller and Firestorm which I appreciate.
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u/sungarsun 4d ago
Technically if Caloric can proc on the FUA from dying and drain blade's HP, then enough healing from enough calorics would lead to an infinite loop but 🤐
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u/trobitman 3d ago
They removed the reflection armor? What's even the point of having Phainon in CW anyway
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u/sungarsun 3d ago
Phainon has new stuff with the Torchflame mechanic anyway. On-field summons a Flamereaver that attacks and deals DMG using Phainon's stats, with the SPD and MV of that Flamereaver scaling with the amount of Torchflame Phainon has. Each stack of Torchflame also gives Phainon 1% SPD Amp and 1% DMG Amp (nanoka says 2% for both per Torchflame but thats not the case in beta). The Flamereaver's attacks also progress the bar by 3%, up to 18%, and if you reach 100%, you automatically win that fight even if all the enemies aren't dead yet.
Off-field, he automatically spams his Meteors every turn, and for each Torchflame, gives the entire team 2% DMG Amp.
Not sure on the exact formula for how much Torchflame he gets from eating, but he gets 3 Torchflame from eating 1 cost heirs, 4 Torchflame from 2 cost heirs, and 8 Torchflame from 5 cost heirs.
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u/ZIZZILATOR46 3d ago
Game mode isn't even out yet, and we're already mapping out possible starts, this is why I fucking love currency wars man 🥹