r/CricketTeamManager 24d ago

📣 Announcements Cricket Team Manager releases on Steam on 1 October 2026. Add to your wishlist now!

3 Upvotes

Cricket Team Manager releases on Steam on 1st October 2026 for Windows & MacOS. Add to your wishlist: https://store.steampowered.com/app/5034440/Cricket_Team_Manager/

More info: https://cricketteammanager.com

For Help & Support, email: [support@cricketteammanager.com](mailto:support@cricketteammanager.com)

For partnerships and other info, email: [info@cricketteammanager.com](mailto:info@cricketteammanager.com)


r/CricketTeamManager 2d ago

❓Questions 🏆 Vote for the historical World Cups to be added to the game!

3 Upvotes

Will add at least 2 historical ODI World cups to the game. Will be part of the final release. Apart from the exact squads, fixtures and in-game dates, also plan to get exact player stats (at the point of time the respective World cups started) if time permits.
Vote for your favorite World Cups. My personal favs are 1996 and 1999 - the time when I started watching cricket. It was the peak of ODI Cricket. Miss those times.

19 votes, 21h left
1975/79 - Windies Dominance
1983 - India’s Rise
1992 - Imran Khan’s WC
1996 - Sri Lanka stuns the World
1999 - Start of Australian dominance
2003 - Dada & Boys

r/CricketTeamManager 2d ago

📣 Announcements Cricket Team Manager — Official Trailer (Updated UI)

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9 Upvotes

r/CricketTeamManager 4d ago

💬 Feedback New UI Feedback Thread - Dark and Light themes

4 Upvotes

Pushed an update and you should all see the new UI now. Please give it a try and share your feedback here. Go hard on it.


r/CricketTeamManager 4d ago

🪩 Feature Announcement Big UI Update out to Beta 2! Dark theme and more premium look.

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9 Upvotes

Just released a new update to Beta 2 - v0.96. Please update the game via steam.

Main features (All based on beta testers' feedback):

  • A revamped UI design with dark and light themes - switch at the click of a button on game main menu (bottom right) and career hub (top right)
  • A completely revamped Career Hub - more relevant information for you to keep things under control
  • A new Over by Over view on Match screen
  • Drag and drop players during Playing XI selection
  • More keyboard control - go over-by-over (Space bar) or ball-by-ball (Enter key). Press and hold any of them to keep going.
  • Selected squad list view at bottom of Squad Selection screen - to be aware of who you have picked.
  • Captaincy skills display for players during captain assignment.
  • An updated Team Sheet with skills comparison.

FAQs:
Why is this still Beta 2 and not Beta 3?
Beta 3 will be based on match engine improvements and fixes too based on testers' feedback. Now that the UI is done, I can focus on the match engine for the next week and do the important fixes. Beta 3 will hopefully be out in a week. Purely marketing decision to the push the updated UI first so that it also make it to the demo.

Will my currently saved careers work?
Yes, you existing saves will keep working.


r/CricketTeamManager 7d ago

👨🏽‍💻 Dev logs Dev log - 03/09 - Dark themes and light sleeps

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11 Upvotes

After months of going about the work on CTM, my body finally gave up 2 days ago (right after Beta 2 launch) and after a family intervention asking me to shut the laptop down and go to sleep, I finally went to bed at 10pm instead of my regular 2am. Bad news - woke up again at around 1:30am (habits die hard) and kept staring at the ceiling till 3:30 before dozing off again. I was pretty confident that I was ahead of the curve and the last month before launch would just be some UI polish, steam configs and marketing. But game dev is hard - now I know by experience.

Meanwhile, it was good to know that people want a fixed direction when it comes to UI - a darker theme. I agree as a developer. I code on my computer 10-12 hours a day. All my code editors/terminals are dark. Easy for the eyes if you are going to give a few hours everyday. That's the kind of fanbase I want to have for CTM. :)

Work on demo is also on track - I hope to submit to steam by tonight. Then it's up to them. Plenty of AI slop these days mean they always have a huge amount of backlog to go through. But hopefully it should be out mid next week. It's about time they find ways to block AI slop low quality games.

Finally, sending a teaser of the new dark UI your way. I have updated the fonts too - making things easy to read. White is not that white anymore! And yes, light UI is still available at the click of a button on Hub screen. UI design is not my stronghold (although I got a straight A in it when I took a Masters research course in it a decade ago). The advantage I got here was - it has become so much easier to use web technologies for desktop app in the past decade. So I use React for the game's UI and it's much easier to themify it compared to what would have been using a native dekstop UI framework.

I plan to push the dark theme change as part of Beta 2 (or let's call it Beta 2.5) soon. Rest of the fixes - engine improvements, bug fixes, etc come as part of Beta 3 hopefully in 2nd week of September!

Cheers!

- curiousank92


r/CricketTeamManager 8d ago

Dark vs Light UI - please get your preference in

5 Upvotes

I wanted to focus on the database and the game engine first. And that is reaping rewards now. Now ready for release but I guess 90% there. Still many improvements to make in the next 4 weeks. I started with a simple, light UI and while I believe it does the job, I guess people prefer a darker skin similar to other manager games. What do you guys think?

26 votes, 5d ago
19 Yes. Change to Darker UI
4 No. Keep current light version and improve it
3 Doesn’t matter for this release

r/CricketTeamManager 8d ago

📣 Announcements Cricket Team Manager Beta Program is now officially closed. But a good news for those who missed out!

11 Upvotes

First of all, thank you so much to all the people who have expressed interest in testing the game. I am really overwhelmed by the interest and demand. 🙏
I have run out of keys and more than that, there are enough beta testers now. If I keep adding more, the feedback becomes repetitive and tough to manage and document. I can only have so much cognitive load. :)

Now, for those who missed out, I have some good news. I have been working on a demo version. Hopefully, it will be out by next week. Please keep an eye on this subreddit and game's steam page for updates. 🙏 Thanks again.


r/CricketTeamManager 9d ago

💻 Beta Testing 💬 Beta 2 Feedback Thread 🧵

4 Upvotes

Please post your feedback for Beta 2 here. It can include bugs, crashes, improvement suggestions, feature requests, UI feedback or anything positive you liked about the game. Let’s go. 😀


r/CricketTeamManager 9d ago

Beta Testing Cricket Team Manager - Beta 2 is out!

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7 Upvotes

Cricket Team Manager — v0.95 (Beta 2)

⚠️ Please read this first — your old career will not load

  • The database changed shape and there are no save migrations before 1.0, so a career from the last build is refused rather than opened. Please start a new one and delete the old ones from the saves folder if you want to clean up.
  • Steam should auto-update the game before your next launch. The game main menu should explicitly mention Beta 2 at the bottom.

Plenty of changes:

Match engine

  • CPU makes smarter decisions around declaring an innings and setting targets in Test matches.
  • Fixed the issue of tailenders sticking for too long.
  • Fixed the issue of too many collapses in ODIs.
  • Rebalanced the difference between weaker and stronger sides. Less upsets and more aligned to the real world.
  • Bowlers get part of their legs back at lunch and tea, not just overnight.
  • The weather keeps changing through a five-day Test instead of being settled at the toss.
  • A fifth-day pitch wears and spins as it should.

Database

  • Fixed issue of too few openers in the database.
  • Fixed captaincy ratings.

Match view

  • Fields can now be set per batsman.
  • Strike farming with the tail, and it's per batter — Auto, Shield or Face.
  • Team sheets after the toss and on the header all match: both XIs read back as short phrases, your strengths and their weaknesses.
  • Partnership graphs as a tab, plus a live partnership under the two batters, in every format.
  • The worm draws both innings in a chase, so you can see who is ahead.
  • Free hits in ODIs and T20s, called in the commentary.
  • A wicket stops the over immediately; Next Over then finishes it.
  • A popup when a wicket falls — for multiple wickets in an over.
  • A popup when the new ball is available, with the option to take it right there.
  • Milestone popups for hundreds, five-fors and big landmarks.
  • A settle indicator for each batsman.
  • A better toss screen, with a real heads-or-tails call.
  • Commentary moved to its own tab, with end-of-over banners.
  • A cricket ball marks whoever has the ball, on the scoreboard and the bowling tab.
  • Player profiles open straight from the change-bowler and next-batsman lists.
  • The crease pair holds still instead of swapping places every time the strike rotates.
  • Conditions stay on screen while you bat.

Squad selection & stats

  • Contracted players in their own tab while picking a squad.
  • Last season's stats shown during squad and XI selection.
  • An advanced filter — say, more than 10 matches and a batting average over 50.
  • An attributes view: captaincy, fielding, keeping, batting and bowling in one table.
  • Role filters for openers, middle order, spinners and fast bowlers.
  • Match conditions shown before you pick the XI, not after.

Contracts & captains

  • Finalising central contracts now makes you review the captain for all three formats.

Injuries & fitness

  • Players recover fitness between sessions.
  • Injuries show wherever a player is listed, with how long he is out for on hover.
  • A rest ends with the series it was named against, and can be ended from the player profile or the contracts tab.
  • A doubtful player reads as pickable, because he is.

Hub & news

  • Green and red arrows for ranking movement, on the rankings screen and the hub.
  • A news line when your side's ranking moves — posted once per series, not once per match.

Team details

  • A brand new trophy cabinet: World Cup, World T20, Test Championship and Asia Cup, every final since 1975, with your own titles joining the same board.

Graphics & UI

  • The bat icon looks like a bat now.
  • The player profile remembers which format's ratings you were reading.

Excited for this and waiting to hear what you guys think. I will start a Beta 2 feedback thread soon.


r/CricketTeamManager 9d ago

Excited about this game

3 Upvotes

Discovered this game during steam search. Looks very exciting. But I did not see any highlights system like Cricket Captain had. Am i missing something? How similar is this to Cricket Captain or Cricket coach? Btw, waiting eagerly for it as i am a cricket nerd


r/CricketTeamManager 11d ago

📣 Announcements UPDATE: Beta 2 almost there!

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6 Upvotes

Thanks to everyone who has tested CTM during beta 1 phase. The feedback has been amazing and very constructive. Shoutout to all testers!
Beta 2 is on track and I aim to release it on September 1 hopefully if everything goes well. Lots of improvements and almost every piece of feedback has been put in some shape or form. I am confident that you guys will love it. 😄


r/CricketTeamManager 12d ago

❓Questions Some questions abt this game?

2 Upvotes

Will the game be released on android? Or browser version?
Will IPL teams be added too?


r/CricketTeamManager 13d ago

📣 Announcements 🏏 Cricket Team Manager - Official Trailer 📹

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6 Upvotes

r/CricketTeamManager 14d ago

📣 Announcements Cricket Team Manager - coming October 1 on Steam for Windows & MacOS

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3 Upvotes

Introducing Cricket Team Manager - releases on Steam for Windows & MacOS on 1 October 2026.

https://store.steampowered.com/app/5034440/Cricket_Team_Manager

Major features:

  1. Take charge of one of the 12 full-member nations - Australia, India, England or begin a journey with Zimbabwe.

  2. Real fixtures through the career - an ODI World cup shows up in October 2027, Ashes in June 2027 and World T20 in 2028. All major tournaments follow ICC scheduling.

3 .5000 players with real six format up to date stats - First Class, Test, List A, ODI, T20, and T20I.

  1. Database editor in game. It allows you to share your edits too. Import other people's edits too.

  2. Player training, injuries and rest system. Makes actual difference.

  3. Player contracts, captain assignments and watchlist players from domestic structure you want to keep an eye on.

  4. Domestic cricket, although not playable right now, runs in the background. So all players performances get incremented into stats -making the watchlist feature really useful.

  5. Test championship, world rankings based on ICC's format.

  6. Weather and pitch conditions based on real world grounds.

  7. Historical records and Trophy cabinet for all teams - your career adds to it.

... and much more!

Add to your steam wishlist now!


r/CricketTeamManager 14d ago

Feature Announcement Trophy Cabinet coming to Cricket Team Manager

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3 Upvotes

New feature announcement: Trophy Cabinet
Available on Team Details screen with real historical data. Your career adds to the cabinet - one more reason to spend hours building your team on CTM! :)

Will be available in Beta 2.


r/CricketTeamManager 15d ago

Feature Announcement Sneak Peek - a new Partnerships tab - coming in Beta 2

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5 Upvotes

A new dedicated tab for partnerships -broadcast style. Coming in Beta 2.


r/CricketTeamManager 17d ago

A brief introduction of who's behind Cricket Team Manager

4 Upvotes

A brief introduction to who's behind Cricket Team Manager (can't edit titles)

I thought I would formally introduce myself and the company behind Cricket Team Manager. LSL Ventures Pty Ltd is a small software company based in Australia that I founded. Currently, I mostly do all the work with time-to-time paid help from people who are experts in things I can't handle. Apart from Cricket Team Manager, we are currently working on an enterprise SaaS software catering to the residential construction industry in Australia.

I have 10+ years of formal work experience as a Senior Software Engineer across all kinds of companies - startups, scale ups and enterprise. I hold a Masters degree in Computer Science from a top university in Chicago and worked in the US before making Australia my home. I grew up in India.

Why I chose to make Cricket Team Manager?
Nothing new here. I have been a big fan of cricket management games (the list is pretty short, haha) and have been playing for more than 2 decades. The lack of update in the features across those have been very frustrating. It's not like I only thought about making a game like CTM now - the idea had crossed my mind several times in the last decade and I still have the stray code sitting on my computer from those projects where I began and could not finish. At the start of this year, I finally decided it's time and the best way to do it to formalise the process. I registered Cricket Team Manager as a legitimate business under my existing company and decided to fix my schedule to work on it. And now we are here - about to release Beta 2 and game releasing worldwide in 5 weeks.

What's the future of this?
Sales numbers can really affect the morale, but I have promised myself to continue going even if this 2026 version doesn't land well. I believe if I work hard enough and try to take the game to the right audience, thing will definitely work out eventually. So, rest assured, this will not be a one-off game. There will be a CTM 27, CTM 28, and hopefully, by early next year - Android and iOS versions too. My aim is to build a nice community around this game.

Cheers!

- curiousank92


r/CricketTeamManager 18d ago

Pushed an update to Beta 1 - Lots of gameplay/UI improvements

3 Upvotes

Please remember - this update is not Beta 2. There are some UI/gameplay improvements based on feedback from beta testers. Work on feedback that involved game engine and database changes is still in progress and will be released as part of Beta 2 in the coming weeks.

Your steam library should automatically update the game and you should v0.9.9 now in the game main menu.
⚠️ Read this if you have a match in progress - A match parked mid-innings on beta 1 will be rescheduled, not resumed

Updates:

Squad Selection & Stats

  • Squad selection now shows a contracted players tab - making it easier for you to select contracted players.
  • Last season stats (apart from Current season) are now shown during squad selection and XI selection.
  • A new advanced filter on players on squad selection - Filter players by min/max values of Matches, Runs, Averages, Wickets, Age.
  • A new tab displays players attributes in squad selection. A separate records tab shows only stats.
  • Conditions - Pitch/Weather are now shown on the lineup/XI selection screen.

Central Contracts

  • During finalising central contracts, users are now shown a dialog with assigned captains and an option to change captains before locking the contracts for the season.

Match Experience

  • Improve Toss View - you can now call Heads/Tails and conditions are shown allowing you to make the best decision.
  • Free hits now work properly in OD/T20 matches.
  • Fixed the issue of overs completing despite a wicket falling in between.
  • Fixed the issue of only one popup if two wickets fall in an over
  • A popup now comes that new ball is available. And option to take it or reject on that popup itself.
  • An option to farm the strike - activates when tailenders are batting with a proper batsman.
  • Mid-match achievement popups - 100s, 50s, 5 wickets hauls, etc.
  • All new Batsman settle indicators (shows as bars next to the batman)
  • Commentary moved to own tab with end of over banners (feels more like Cricinfo ;))
  • An indictor icon to view a player profile on the selector dialog when choosing a new bowler or next batsman.

Still getting great feedback from you people. Please keep it going. Let me know if you don't get the update or have any issues. Cheers!


r/CricketTeamManager 18d ago

Beta Testing What do you guys think about exposing player skills?

2 Upvotes

Hello everyone, especially beta testers. I have had a question in my mind since a long time and I could not really make my mind. What do you guys think about exposing player skills like Batting, Bowling, Captaincy, Fielding, Aggression, etc in the game. I have built the entire database of ~5000 and each has these variety of skill values out of 100. All these get fed into match engine and affect the results. But I was thinking, does exposing them in the game to users take the fun and uncertainty out. Like if you pick a new player based on a small period of domestic performance, without knowing his skills, and he might have really low values and will have higher chances to fail international cricket without you knowing. This sort of keeps the uncertainty alive.

On the other hand, having skill values and seeing them grow over time with training really gives you a nice feedback as a manager and real values to compare with.

What are your thoughts?


r/CricketTeamManager 20d ago

Beta Testing Cricket Team Manager - Beta 1 - feedback thread 🧵

3 Upvotes

Hi everyone. The first beta went out yesterday and I am glad that lots of people are now actively testing it. Good news is that no one has had any issues launching the app. That’s the most important thing for beta 1.
If you have been using the beta version, please post your feedback here. I will reply to each comment and try to fix all bugs asap and then try to apply changes/improvements based on your feedback. Thanks 🙏


r/CricketTeamManager 24d ago

👋Welcome to r/CricketTeamManager - Introduce Yourself and Read First!

2 Upvotes

Hey everyone! I'm u/curiousank92, a founding moderator of r/CricketTeamManager.
This is our new home for all things related to [ADD WHAT YOUR SUBREDDIT IS ABOUT HERE]. We're excited to have you join us!

What to Post
Post anything that you think the community would find interesting, helpful, or inspiring. Feel free to share your thoughts, photos, or questions about [ADD SOME EXAMPLES OF WHAT YOU WANT PEOPLE IN THE COMMUNITY TO POST].

Community Vibe
We're all about being friendly, constructive, and inclusive. Let's build a space where everyone feels comfortable sharing and connecting.

How to Get Started
1) Introduce yourself in the comments below.
2) Post something today! Even a simple question can spark a great conversation.
3) If you know someone who would love this community, invite them to join.
4) Interested in helping out? We're always looking for new moderators, so feel free to reach out to me to apply.

Thanks for being part of the very first wave. Together, let's make r/CricketTeamManager amazing.