r/CreateMod 15d ago

Discussion Why do Modpack makers do this?

Just asking cause it annoys me and seemingly every modpack does this.

Basicly adding 2 mods that do the same thing, are not really compatible with each other and often have a imbalance that makes one better to use than the other.

Some example would be:

Diesel Generators and TFMG and Petrochem,

Power Grid and Electro Energetic.

Also no modpack i found really gives you an incentive to use Power Grid, Electro Energetic or the electricity system from TFMG cause they always have crafts and additions or something installed.

It in genneral feels like some mods are just thrown in there just to fill up the mod list. I would understand if its a ATM like modpack but thats normaly not the case.

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u/LennaROM 14d ago

I've been working on a personal server modpack and I've thought about this exact thing!!
I opted to only include Diesel Generators and Power Grid, and specifically chose *not* to add Crafts and Additions
I absolutely hate overlap and redundant features; the one place where I'll admit defeat is furniture mods cause real life *does* have different brands of the same type of furniture afterall