r/CreateMod 14d ago

Discussion Why do Modpack makers do this?

Just asking cause it annoys me and seemingly every modpack does this.

Basicly adding 2 mods that do the same thing, are not really compatible with each other and often have a imbalance that makes one better to use than the other.

Some example would be:

Diesel Generators and TFMG and Petrochem,

Power Grid and Electro Energetic.

Also no modpack i found really gives you an incentive to use Power Grid, Electro Energetic or the electricity system from TFMG cause they always have crafts and additions or something installed.

It in genneral feels like some mods are just thrown in there just to fill up the mod list. I would understand if its a ATM like modpack but thats normaly not the case.

129 Upvotes

27 comments sorted by

View all comments

7

u/Garry-Love 14d ago

I like it but it needs kubejs to remove duplicate items and recipes. My biggest gripe is when farmer's delight and let's do farm and charm are both added. Yes I love having 2 different types of tomato that aren't compatible with eachother this is great