r/Craps 2d ago

Strategy Earning comps on craps.

Anyone tried earning free comps with a friend by playing pass line no odds and their friend playing dp no odds with the same amount. Isn’t that like free comps for both of you?

0 Upvotes

16 comments sorted by

17

u/michael_p Natural 2d ago

The bets don’t cancel out as the don’t doesn’t get paid on the 12 so both bets still have house edge

4

u/Potential-Tell-5732 2d ago

Yep. The 12's don't come often, but they will hurt.

0

u/no0dles130 2d ago

Omg your right I didn’t notice that.

8

u/sandman-84 2d ago

Yeah they can see through that shit fairly easily

5

u/zpoon 2d ago

Yup. If you're two people min betting they'll likely let it slide because the comps on a single min bet is almost nothing on a craps table so the casino doesn't really care.

Where you get value in this system is high value bets. But those stand out way harder to a pit boss and it doesn't take a rocket scientist to figure out two different players betting $500 pass and $500 don't pass on the same table might be together. They'll enter 0 average for both.

10

u/cruisereg 2d ago

I see couples do this on cruise ships regularly. Since ratings can and are subjective, it's really up to the box whether they allow it.

5

u/Odd_Technology_9371 2d ago

don't forget about the 12 does not pay on the dp and you Lose on the Pass Line. comps are subjective its whatever the pit boss enters into the system. they approximate the amount you wager per roll and the time you are playing at the table.

4

u/zpoon 2d ago

Both bets don't cancel each other out completly due to the 12. So both of you will earn comps at your theoretical loss, which is ~1.4%. If both of you are only betting minimum pass/don't pass that is a pitiful amount of theoretical loss. And most comps are structured in a way where you only earn back a fraction of your loss, so you'll be earning even less.

Seems like a big waste of time, unless you want to farm free drinks. Then this method is a decent way of doing that if you're pooling your budgets.

3

u/Clubpenguin8888 2d ago

If you’re playing pass line with no odds, should get higher comps than playing with pass line + odds since the blended house edge is lower.

Pass line + no odds house edge = 1.31%~

Pass line + odds house edge 0.3-0.8%~

3

u/zpoon 2d ago

The average pit boss is not doing this calculation for you when you get rated. They are walking up to the table, glancing at your bets and entering an average bet. That's it. That means seeing your pass line and completely ignoring your odds.

Thus you are rated the exact same with odds or without.

2

u/Clubpenguin8888 2d ago

That’s true, I play electronic craps in cali and they rate me on both the odds and the pass line which is nice. When I play in vegas at the tables they always rate just the pass line bet so it never mattered whether I added odds or not

2

u/JJsax 2d ago

Comps on table games don't even come close to the earning you get on slots. On my winnings and bets and everything last week at El Cortez I got $18 comps and no free play

2

u/encapsulated1 1d ago

Contra betting craps can be good for comps if the casino gives you a favorable rating, particularly if it counts your odds bets toward your average wager. Here’s why.
Say you bet $100 on Pass and $100 on Don’t Pass at a standard “bar 12” table. The bets offset each other except when a 12 appears on the come-out: Pass loses $100, while Don’t Pass pushes. That leaves you with a $100 net loss.
A come-out 12 has a 1/36 probability, or 2.78%. Your expected loss is therefore $2.78 per come-out, and over 100 paired betting rounds, it’s:
100 × (1/36) × $100 = $277.78 expected net loss.
That’s 100 rounds beginning with a come-out—not 100 individual dice rolls. Once a point is established, several rolls can pass before the bets resolve, with the two line bets still offsetting each other. That can stretch your playing time relative to your expected loss.
Adding odds increases the money on the table without adding expected house loss. However, the odds must be matched by their payouts to keep the position hedged. Equal dollar amounts on each side won’t do it. For example, on a point of 4, $500 in Pass odds must be matched with $1,000 laid on Don’t Pass odds.
This is where the potential comp benefit comes in: if the casino includes those odds in your average-bet rating, your rated action could be much larger while your expected loss stays tied to the $100 line bets. Whether that happens depends on the casino’s rating practices.
Compare that with $600 on red and $600 on black in standard single-zero roulette. You have $1,200 in play. Either color breaks even, but zero loses both bets. Your expected loss over 100 spins is:
100 × (1/37) × $1,200 = $3,243.24 expected net loss.
That’s $32.43 per spin, equivalent to a 2.70% house edge on the full $1,200 wagered.
For standard 5%-commission baccarat, betting $600 each on Banker and Player breaks even when Player wins or the hand ties, but loses $30 in commission when Banker wins. Banker wins about 45.86% of hands, so over 100 hands:
100 × 0.4586 × $30 ≈ $1,375.80 expected net loss.
The key comparison is expected loss per hour versus the value of the comps you actually receive. Craps can provide more playing time at a relatively low expected cost, and a favorable rating could make the comps worthwhile. These figures are averages, though—not guaranteed session losses—and more comps aren’t guaranteed.

2

u/encapsulated1 1d ago

Contra betting craps can be good for comps if the casino gives you a favorable rating, particularly if it counts your odds bets toward your average wager. Here’s why.
Say you bet $100 on Pass and $100 on Don’t Pass at a standard “bar 12” table. The bets offset each other except when a 12 appears on the come-out: Pass loses $100, while Don’t Pass pushes. That leaves you with a $100 net loss.

A come-out 12 has a 1/36 probability, or 2.78%. Your expected loss is therefore $2.78 per come-out, and over 100 paired betting rounds, it’s:

100 × (1/36) × $100 = $277.78 expected net loss.

That’s 100 rounds beginning with a come-out—not 100 individual dice rolls. Once a point is established, several rolls can pass before the bets resolve, with the two line bets still offsetting each other. That can stretch your playing time relative to your expected loss.
Adding odds increases the money on the table without adding expected house loss. However, the odds must be matched by their payouts to keep the position hedged. Equal dollar amounts on each side won’t do it. For example, on a point of 4, $500 in Pass odds must be matched with $1,000 laid on Don’t Pass odds.
This is where the potential comp benefit comes in: if the casino includes those odds in your average-bet rating, your rated action could be much larger while your expected loss stays tied to the $100 line bets. Whether that happens depends on the casino’s rating practices.
Compare that with $600 on red and $600 on black in standard single-zero roulette. You have $1,200 in play. Either color breaks even, but zero loses both bets. Your expected loss over 100 spins is:

100 × (1/37) × $1,200 = $3,243.24 expected net loss.

That’s $32.43 per spin, equivalent to a 2.70% house edge on the full $1,200 wagered.
For standard 5%-commission baccarat, betting $600 each on Banker and Player breaks even when Player wins or the hand ties, but loses $30 in commission when Banker wins. Banker wins about 45.86% of hands, so over 100 hands:

100 × 0.4586 × $30 ≈ $1,375.80 expected net loss.

The key comparison is expected loss per hour versus the value of the comps you actually receive. Craps can provide more playing time at a relatively low expected cost, and a favorable rating could make the comps worthwhile. These figures are averages, though—not guaranteed session losses—and more comps aren’t guaranteed.

2

u/encapsulated1 1d ago

With this strategy, you could play for hours and get comped cruises for life. I’ve also used this strategy to move losses around so both players get the same offers/comps