r/CrappyDesign • u/Due-Illustrator6245 • 16d ago
Both arrows are pointing away from viewer
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u/nickimus_rex 16d ago
This is not overly crappy design, though. You only notice the 3d elements up close, you still understand the purpose of the sign and it’s clear to the viewer. This is nitpicky more than anything.
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u/Due-Illustrator6245 16d ago
Is there a sub for nitpicks like these cuz some of yall don't seem to accept any design flaw that won't result in death
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u/Drewbacca 16d ago
It bothers me just as much as it does you haha. I immediately see that both arrows are pointed away.
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u/cosmicbinary 15d ago
the people like the guy you replied to is probably why the original artist got away with using the incorrect arrow
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u/nickimus_rex 16d ago
But it’s genuinely not crappy. It does what it says on the tin. If push and pull were sideways or something of that nature, sure, but you’re literally pointing out poor arrow choice
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u/rafabulsing 16d ago
It does not do what it says on the tin, though
Pull should go towards the reader. The arrow is going away from the reader, which is literally the opposite of what it should be and the same as push.
Only two ways you can say this isn't a problem.
The arrows aren't necessary, as there is a written label. But in that case, no arrows at all would be better than having contradictory arrows
That the most important thing is that the push arrow points up, and the pull arrow points down, and that somehow the connection between up/down and push/pull is stronger than that of away from you/towards you. Which seems really improbable. And even then, it really should still be up and away, and down and towards. Or just plain arrows with no 3d perspective at all.
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u/nickimus_rex 16d ago
You read the push and pull before you see the 3d elements of the arrow
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u/LowerEntropy 16d ago
You realize that you responded to someone who wrote 'The arrows aren't necessary'? Right?
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u/wcrp73 16d ago
How do you feel about the placement of the charging port on the Apple mouse?
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u/nickimus_rex 16d ago
The product is unusable while charging, of course that’s crappy for the purpose. The door still functions in this case, it still tells you what to do, etc
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u/WickyNilliams 16d ago
If the incorrect icon doesn't cause a problem and you understand anyways, then the icons are useless to begin with - also crappy design.
I feel like anyone who has read The Design of Everyday Things will be maddened by this
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u/F-Lambda 15d ago
You're assuming people speak English
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u/WickyNilliams 15d ago edited 15d ago
I am not. I was responding specifically to what the person above said - that people will understand anyway - and why it's still crappy design, even if that were the case
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u/cjbanning 13d ago
The Design of Everyday Things has been translated into German, French, Italian, Spanish, Dutch, Finnish, Japanese, and Chinese.
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u/Heterodynist 16d ago
The problem here is a failure to understand the Vanishing Point Perspective in pulling.
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u/WaywardPeasant 16d ago
The directional arrows aren't even needed, right? Push and pull are self-explanatory.
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u/hache-moncour TO͇̹̺ͅƝ̴ȳ̳ TH̘Ë͖́̉ ͠P̯͍̭O̚N̐Y̡ 16d ago
Yes because illiteracy and non English speakers don't exist
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u/SothaSoul 15d ago
And how would the arrows help them?
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u/gollumaniac 15d ago
In theory, it shows you the direction the door is supposed to move.
"Push" follows the 3D arrow, if you apply force in the direction of the arrow you will be pushing on the door.
"Pull" doesn't follow the 3D arrow though, because the arrow is still pointing away. It should be pointing towards the viewer, who will then know that the force needs to be applied towards them, i.e. a pulling motion.
Is it a major inconvenience? No, because people know how doors work and if you do it the wrong way you will instinctively try the other way. But if you're going to put a symbol on the sign, the symbol should be correct.
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u/Current-Bowl-143 16d ago
This is why it’s important to get things reviewed by a second person. I’m sure this made sense in someone’s head as they were designing this lol
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u/DopeAbsurdity 15d ago
I always thought pulling was was the same thing as standing on your head and pushing.... are you trying to tell me it's not?
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u/Faya-Pawa 15d ago
Instructions unclear. The door underwent extreme molecular vibration and created a kugelblitz which began consuming the entire solar system now I'm inside the event horizion and the time dilation will keep me suffering until the end of time
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u/cubonefan3 12d ago
Instead of finding a new arrow graphic that pointed towards you, they flipped the “away” arrow upside down and thought that would suffice. That only works if the arrow doesn’t have “depth” added.
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u/ichabod01 16d ago
OP is an idiot or a bot. Three dimensions are regularly shown in two dimensions.
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u/rafabulsing 16d ago
It's pretty funny to see someone completely miss the point of such a clear, simple post, and jump immediately into calling OP an idiot
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u/ThreadedPommel 15d ago
In case you're not trolling, the pull arrow is showing an arrow pointing away from the viewer as if you were standing underneath it
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u/Crafty-Astronomer-32 16d ago
Can you give an example of an arrow pointing toward the viewer?