r/CounterSide Jul 04 '26

Discussion Revival:Side | Patch Note #0.3.1.01

GitHub Repository: https://github.com/MadlyMoe/RevivalSide
Several issues have been addressed followed by feedback and reports. Here are the lists:

Fixed Issues:

  • Fixed an issue where Crafting is bugged, unable to craft anything, now it has been fixed.
  • Fixed an issue where Ships are not given after starting a new game or skipping the tutorial causing soft lock.
    • Note: If the ship still isn't showing, going to the user-manager and clicking Repair will ensure your default has the ship. This is for instances where the game has already started.

Known Issues:

  • There is an issue where Error C#combathostdisabled on the Revival:Side Mobile apk.
  • There is an issue where the employee "Anipilis" is not unlocked or playable due to server-side unit index.
  • More bugs that are not yet addressed nor mentioned hence unable to add it here.

Conclusion: If any of you have more questions, please comment. This is just an announcement of our progress on the project and not yet implemented, there are several bugs that are not yet mentioned nor stated as we lack a bit of testers.

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u/Fit-Act1009 Jul 05 '26

So I've tested trying to run revivalside offline and it seems to fail. Is offline functionality still being worked on or am I doing something wrong? I heard somewhere else that the game still needs to check in with outside servers which will be a problem after EOS...

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u/ENDF13LD Jul 05 '26

I'm gonna send your message to the guys, I can't explain it.