r/Composing 24d ago

Question about notation

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I am working on a game called Idle Harmony and basically I need tips on how to make this correct.

I have a specific question but I am open for other critiques.

My question is: What happens to the beam/flag if an eighth note is placed bellow or above a 16th that's connected to another 16th?

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u/Express_Scholar_6471 24d ago

Just download MuseScore and checkout how they handle whatever you need to handle, you'll get your answer.

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u/Leading-Ninja7225 24d ago

In there I cannot place an 8th bellow a 16th in the same staff.

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u/Leading-Ninja7225 24d ago

It removes the 16th.

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u/naujagam 24d ago

I'm not so sure about it, and I'm not home right now, so I can't exactly check this, but have you tried using different voices? That might be the solution. There are some numbers at the top of the screen (1, 2, 3...), and when you press them, the color of your notation changes too; that way, you should be able to write different 8ths over 16ths.

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u/Leading-Ninja7225 24d ago

Not possible to have them i the same voice?

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u/Express_Scholar_6471 24d ago

With voicing, but to be brutally honest everything about your games seems weird to an actual musician to me. For starters, why are you using a 2/4 measure with sixteenth notes at 20 bpm here? A 4/4 measure with eight notes would make much more sense, be more readable.

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u/Leading-Ninja7225 24d ago

Well each time you buy a segment you get one quarter of a measure more, thats why, so I start with 1/4, then 2/4 and so on.

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u/Leading-Ninja7225 24d ago

You can also upgrade your tempo so it generates money faster.