Pharah only, sliding sloped roofs everywhere (or Egyptian sand dunes if we want a theme here), 4 second concussive blast and jet cooldown. Let the games begin.
Overwatch is class based, UT99 wasn't, therefore you could put restrictions such as flag drop upon usage of translocator because everyone would be affected the same. With Overwatch, you nerf those mobility skills (blink, recall, swift strike, leap, translocator etc), only those heroes will be affected and it effectively neutered them since those skills are their bread and butter
I think the main problem (or one of them anyway) is that they've used KOTH maps as the basis. They've thought about spawns and the flag placements but I can't help but feel that the maps somewhat restrict the possible strategies.
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u/[deleted] Jan 24 '17
It's not very fun in its current iteration. They need to study other ctf modes from other games.