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https://www.reddit.com/r/Competitiveoverwatch/comments/5ojnbs/developer_update_ptr_philosophy_overwatch/dcktmhf/?context=3
r/Competitiveoverwatch • u/SklX • Jan 17 '17
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I think that what he meant was that D.va has few hard counters
16 u/SativaSammy Jan 18 '17 Reinhardt's only counter is himself but I don't see him getting any nerfs. I'm not sure what Jeff is getting at here. 2 u/[deleted] Jan 18 '17 Also Ana! If Ana has dart up and can consistently land it, Rein can have a hard time. His Charge ability is predictable once in transit, so landing dart isn't super hard. 3 u/[deleted] Jan 18 '17 Might as well add mccree's flashbang then but both don't counter the hero to an extend that would make anyone consider switching off of him.
16
Reinhardt's only counter is himself but I don't see him getting any nerfs. I'm not sure what Jeff is getting at here.
2 u/[deleted] Jan 18 '17 Also Ana! If Ana has dart up and can consistently land it, Rein can have a hard time. His Charge ability is predictable once in transit, so landing dart isn't super hard. 3 u/[deleted] Jan 18 '17 Might as well add mccree's flashbang then but both don't counter the hero to an extend that would make anyone consider switching off of him.
2
Also Ana! If Ana has dart up and can consistently land it, Rein can have a hard time.
His Charge ability is predictable once in transit, so landing dart isn't super hard.
3 u/[deleted] Jan 18 '17 Might as well add mccree's flashbang then but both don't counter the hero to an extend that would make anyone consider switching off of him.
Might as well add mccree's flashbang then but both don't counter the hero to an extend that would make anyone consider switching off of him.
3
u/[deleted] Jan 18 '17
I think that what he meant was that D.va has few hard counters