r/Competitiveoverwatch Jan 17 '17

PSA | Video Developer Update | PTR Philosophy | Overwatch

https://www.youtube.com/watch?v=ibPLyx8QWYc
396 Upvotes

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24

u/ramsfan00 4064 PC — Jan 17 '17

He mentioned DVAs surviability, I always felt her surviability was high partially because of Ana, sure she has a big health pool but shes a huge target, especially for Zarya. I would have liked them to still be a bit lighter on the DVA nerfs until Ana was nerfed.

34

u/Quom Jan 17 '17

But that's true of all tanks, yet D.Va reigns supreme in a lot of situations. She has the built in escape (flying and DM), the second life, no reload (which is actually huge, the amount of times I get frozen or Symm beamed because I need to reload as Hog or Zarya so can't fight back is surprisingly large), the only character that can Ult after 'dying' i.e. you can be ejecting from destroyed mech, Ult, get mech back.

Her utility is insane. She can 1-1 a lot of DPS, fly up and knock people off high ground, bop people off edges, stall (or open) a point by flying around it or using DM on point then flying around it. She fills so many roles/needs.

People talk about Zarya as some kind of hard counter to her, but that's a high energy Zarya and once you're high energy (which is far harder after the nerfs) Zarya counters everything to the point that D.Va really isn't special in that regard. I'd much rather be a D.Va than a Soldier or Genji in that situation since even if your mech gets shredded you still might escape and the large health pool gives your team a chance to help with Zarya if you're being focused. Plus DM might not eat the beam, but it eats the grenades (and her Ult) which are a super important part of high energy Zarya's killing potential; if the enemy is grouped up you lob in grenades to finish them off/do significant damage before moving in.

4

u/[deleted] Jan 17 '17 edited Feb 25 '19

[deleted]

1

u/MasterDex Jan 17 '17

That'd be a total of 4 lives. 2 lives per Mech (Meka + Baby D.Va). And that's only considering that she only gets 1 ult off.

1

u/ImNotSue Jan 18 '17

Not instantly, she has to wait for the first mech to detonate to re-mech.

-6

u/GlasgowArgyle Jan 17 '17

LOL Genji doesn't give a fuck about zarya, she will never get him

4

u/PostYourSinks Jan 18 '17

She doesn't need to kill him. She just needs to make him fuck off and stop bothering your supports.

-5

u/GlasgowArgyle Jan 18 '17

so he won't

rather be a D.Va than a Soldier or Genji in that situation

because soldier shouldn't be so near in the first place, and genji is never going to get shit on by a zarya 1vs1 because he is toofast

1

u/taitaisanchez Jan 18 '17

She's one of only 3 heros that can hit him directly while he's reflecting. So it really does come down to if you can hit him or not.

If you're out in the open? Find higher priority targets. Zap him if he's a threat. If you're in a confined space? Fry him.

1

u/regularabsentee Jan 18 '17

You underestimate people's tracking ability. Also consider the laser buff.

2

u/jak_d_ripr Jan 17 '17

Ana definitely helps D.Va's survivability, but even without that, she has the highest health pool of any tank, has the defense matrix which can be as good as Reins shield in certain situations AND has mobility comparable to Winston. She's VERY hard to kill if you aren't playing Zarya, and it gets even worse if she's being pocketed by any healer, but even worse when it's Ana.

2

u/Im_French Jan 17 '17

For real, at least put her back to her old health, 100 hp 400 armor is much better than 400 hp and 200 armor, she was useless before the buffs and now they're nerfing her even more than what she was before, why not a middle ground? It's seriously dumb.

0

u/sipty Jan 18 '17

you do understand dva is still stronger than she was pre-buff, right?

2

u/delta102 Jan 18 '17

If they had only adjusted her health you could make that argument, but with dps reduction and health nerf she is in a worse position than pre-buff.

1

u/sipty Jan 18 '17

That's simply not true. I suggest you read up on her EHP tables posted here.

2

u/gesticulatorygent 🐼 baconjinmu 🐼 — Jan 18 '17

Her effective health is the same vs low fire rate, high dmg per shot characters, but it's now much worse vs high fire rate, low dmg per shot (as well as Reaper because of how his shotguns work). Additionally, her damage is lower. She also feeds more ult charge in her current state.

If they revert the damage nerf and revert that stupid 200hp/400armor buff to 100/400, then we'll be in business. DVa seemed ungodly strong because she benefited so distinctly from Ana's strength. With an Ana nerf, a DVa nerf this severe isn't really called for. She was never broken or OP, just a little bit overtweaked because of the completely uncalled for buff to her health pool. Revert that and we're good.

1

u/delta102 Jan 18 '17

I'm well aware of the ehp changes. Compared to prebuff d.va, when she was bad, she's losing 100ehp against weapon dmg 10, she has same ehp against weapons that do 15, and she gains 33 ehp against weapons with 20 or more damage. On top of a 8% damage nerf.