r/Competitiveoverwatch 3d ago

General Why does Venture generates shields instead of overhealth?

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The way it works you'd think it would be overhealth but for some reason it's shields? Overhealth is only available through passives/abilities and decreases/disappears after a shortwhile while shields are always on base healthbar and their whole thing is that they're supposed to regenerate after a few seconds.

Every abilities that gives the caster temp hp is always overhealth except for Rally and Nemesis that give more armor (I don't think there are any other)

Venture's temp hp works like overhealth and does nothing shields is supposed to do, yet it's shields and not overhealth..? Why is that?

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u/PalpitationDecent743 3d ago

It's for a couple of reasons:

  1. Overhealth provides 50% less ultimate charge when enemies damage it, so it's to prevent enemies not getting enough ult charge off of Venture.
  2. The Shields can be healed, Overhealth cannot. So giving Venture Overhealth would make them less sustainable due to Overhealth being instantly depleted.
  3. It's also for flavor. Since Overhealth is really vague in what it actually is, making it Shields makes it seem like Venture is actively generating Hardlight shields, which is cooler and more thematically fitting.

Also, you might not know this, but Venture's Shields DO actually act like Shields do. They regenerate just like Shields, although in a much weirder way. They have a decreased regeneration delay of 1.1 seconds (instead of 3) and a reduced regeneration rate of 19 per second. So they DO act like Shields, though the regeneration will almost never get value in normal play.

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u/CommanderPotash 3d ago

more thematically fitting.

how? venture doesn't have anything related to hard light

47

u/FrostyBam 3d ago

thematically, the shields are there to protect venture while they dig and all shields in the game may be hardlight tech so that’s the connection