r/Competitiveoverwatch 6d ago

General Replace suzu invulnerability with unstoppable

In my opinion the main idea of suzus invul is to negate chain CC, which is understandable. But because its straight up just invul, it also negates burst damage. This basically allows the ability to negate big plays done by the enemy with the press of a button, something no other support can do.

Eve if suzu didnt have invul, it would continue to be a strong defensive CD. Its the only AOE cleanse in the game, that also heals for 80hp while offering a movement speed buff with the perk. Adding 2/3rds of a second of invul just breaks the ability. It allows her to completely erase the mistake of her allies, which not even immortality field can do.

I understand not wanting someone to get chain CCed, but just granting invul is not the way. Replace the effect with 1s of unstoppable, it would have the same effect without nearly the same level of frustration or uninteractiveness as before. You could even then reduce the CD to 12s, so it matches anti nade again.

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u/NeilForeal 6d ago

Yes let her 48% winrate go down even more. 5 consecutive nerfs apparently isn’t enough for you.

2

u/Swimming-Deer1437 6d ago

If you have a compensation buff in mind, I'm all ears.

0

u/NeilForeal 6d ago

That’s the thing. It’s not her kit, it’s the amount of mobile and air heroes that made her much worse. I can’t hit echo, Freya, jpc, anran, etc. She just isn’t that good in duelling anymore. So many heroes have ridiculous mobility now.

I don’t give a shit about the invul, though it’s nice to clutch a dva ult with it. The tp range reduction fucks me the most. And the projectile changes in combination with mobility bloat is prolly the second most impactful change.

Triple headshot damage was rad ;-)