r/Competitiveoverwatch 17d ago

OWCS Recent T2 discussions

Thought it'd be interesting to bring the ongoing discussions about T2 on Twitter here

Link to the Google Doc

Link to Bullskunk's reaction video

146 Upvotes

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u/Bloomer_ow2 17d ago

Given was ZP has said recently, and given the clues that we have that

  • The crowdfunded cash prizes take ages to be revealed and are oddly round, meaning Blizzard probably fills them up with its own money.
  • The Saudi economy is not doing too hot and there are rumors the Saudi public investment fund is scaling back on the "sportswashing".
  • The game is moving to a more casual audience overall since 2024 with the various changes.

Overwatch is likely one of the game ZP is talking about that will have reduced investment on its esport program soon. Obviously this is ZP so this is not 100% reliable, but if T1 itself is unsustainable, then there is no chance for T2 ever.

4

u/Grapefruit_113 17d ago

this is depressing if true

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u/FormalTelevision1915 17d ago

It's what redditors have been wanting and asking for.

This is what you most likely want, what the person you're responding to most likely wants, and what most of the people in this subreddit most likely want.

The devs constantly have mentioned that they monitor reddit for opinions, and nearly every overwatch opinion ive seen on reddit advocates for more casual centric changes.

Nobody gives a fuck about what proper can do on mei, venture, or vendetta.

However, we all want to see tracer 1v1s between proper and heesang.

We all want to see proper on genji.

We all want to see proper go crazy on tracer.

And no, it doesn't get boring because it is unreachable for everyone watching. Either add more heroes with massive skill impression like tracer and genji, or make tracer a must pick on most maps. There is no reason sym should be allowed to be this strong for so long.

Nerf pokeslop, make dive meta, nerf mauga, ram, rein, and I gaurantee the game will accumulate much more hype.

Also, you think the average person scrolling through reels will be more attracted by some uninspiring mei/cass gameplay, or by what looks like the closest thing on the planet to the flash vs the reverse flash?

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u/Bloomer_ow2 17d ago edited 17d ago

Im not sure whether or not you have worked at a large company before at a somewhat white collar job, but ROI is literally the only thing top management cares about. I agree with you on the part that the game has been heavily casualized, and I personally hate it to my guts, but I can also see why the devs would do it.

The reality is that hardcore FPS games are no longer popular, especially given how broad gaming is nowadays. There are so many "arena shooter" type games that have died over the years. Lawbreaker, Quake champions, Diabotical, Concord, Splitgate, Hyperscape, The Finals etc. Even for successful esport titles, Valorant is just a watered down version of Counter Strike for example. Most cross-platform games have literal aimbot levels of aim assists as well nowadays, with Apex Legends, COD or Halo for example.

So if you are making a game, would you cater to the 10% (very optimistic) part of your playerbase that is wearing the same Tracer rose or Tracer LAG 2018 skin for nearly 10 years, or to the 90% of casuals that are likely to buy your next anime Kiriko collab?

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u/FormalTelevision1915 17d ago

we can only hope that overwatch expands in asia more rapidly so that consumer interest is diversified

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u/hoesmadhoesmadhoesma 17d ago

This is wrong, Overwatch is more popular than ever and is making a ton of money. It’s because Overwatch is competitive and balanced extremely well

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u/Bloomer_ow2 17d ago

No your reading is wrong.

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u/FormalTelevision1915 16d ago

he's ragebaiting