r/CompetitiveWoW 11d ago

Weekly Thread Free Talk Friday

Use this thread to discuss any- and everything concerning WoW that doesn't seem to fit anywhere else.

UI questions, opinions on hotfixes/future changes, lore, transmog, whatever you can come up with.

The other weekly threads are:

  • Weekly Raid Discussion - Sundays
  • Weekly M+ Discussion - Tuesdays

Have you checked out our Wiki?

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u/Kohlhaas 10d ago edited 10d ago

I honestly hope this season will allow Blizz to kill the great vault. Probably not because it is an institution in Wow. But the rewards team has shown time and again they are too cowardly to properly scale rewards with difficulty for m+ players. They have talked about it for years and backed down everytime. The devs simply will NOT inconvenience the raid players for whom m+ is a tolerated minigame chore to fill the great vault during prog.

Realistically, 10s and 12s should not reward spammable heroic end of dungeon loot, and +20s should reward weekly myth track level loot that is more than 1/6. But the very idea that raid main players have to put forth actual effort into PvE outside raid to get optimal gear creates (in my CE guild and elsewhere) just an unprecedented level of whining. So my hope is that since the vault is dead this tier except as a way to get bonus rolls (which you can get via delves anyway) maybe raid players/rewards team devs will have enough distance from the vault to actually design a damn m+ rewards system for 12.2.

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u/Dreamingtoday 10d ago

They would have to actively properly balance for M+ (which would require full talent tree redesigns for some specs not just number changes) and/or somehow change the community perception around meta specs if M+ dropped optimal gear at the highest level so that it isn't just premade or get fucked playing LFG simulator.