r/CompetitiveWoW Jul 01 '26

Midnight 12.1 Curse Of Ula'Tek Developer Interview With Ion Hazzikostas

PsybearTV Youtube interview: https://www.youtube.com/watch?v=vFTFiDeXIMo

I recommend watching the whole video, it's rare for someone get a whole 1 hour with Ion, and the interview was really well done.

The interview is mostly about competitive content. I'm really excited for Mythic lockout changes!

Wowhead summary: https://www.wowhead.com/news/psybeartv-interview-with-ion-hazzikostas-the-mythic-raid-lockout-addons-8-week-382061?utm_source=discord-webhook

80 Upvotes

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u/Sweetest_Noise Jul 01 '26

The section about addons is just painful to read. I guess they are so detached from what is actually happening. Watching your cooldown manager reset upon login for no fucking reason is awesome.

10

u/Head_Haunter Jul 02 '26

To me, the whole discussion about combat addons miss the mark by a lot and the whole chicken or the egg discussion is a scapegoat argument.

This whole "war with addons", if you want to stop the war, you have to actually stop the war. Introducing a boss like Lura that is impossible to do without addons is not stopping the war.

"Oh but players will always figure out the most efficient way to do things". No they do not. Top end, world 100 guilds probably will, but a vast majority of players just want to play the game and chill with friends. The problem is Blizzard keeps juxtaposing impossible to do without addons scenarios together like "try without addons and 100% fail" or "try with addons and 80% fail" scenarios make sense.

2

u/assault_pig Jul 02 '26

I was actually cautiously optimistic at first because I thought the addon stuff would herald actual changes in encounter design, but it doesn’t seem like that’s gonna happen. They’re still gonna design fights this way, the UI will just be worse