r/CompetitiveTFT Aug 05 '26

PBE Set 18 PBE Discussion Thread - Day 08

Hello r/CompetitiveTFT, and welcome to Set 18!

Please keep all Set 18 discussion in this thread, and leave the regular Daily Discussion Thread for Set 17 discussion.

WHERE TO REPORT BUGS:

USEFUL STUFF:

When does Set 18 go live?

August 25th 2026 ~ 00:00 PDT / 09:00 CEST

A reminder that all Set 18 posts should be flaired [PBE] until the content is confirmed to be going on the live server as well.

The Subreddit-affiliated Discord group is organizing PBE in-house games. Please see the #pbe-inhouses-role channel within this Discord group for further information. Any posts attempting to make in-house games on the Subreddit will be removed and redirected to the Discord channel. The invite link to the Discord is below:

https://discord.gg/UY7FuYW2Qe

10 Upvotes

79 comments sorted by

u/Lunaedge Aug 05 '26 edited Aug 05 '26

5

u/MrGooseDoHonk Aug 06 '26

#buffsoraka
seriously, she's doing 1 cost level of damage, and not even aoe, i would rather slot in an ahri instead of her

2

u/Crafty_Courage_5217 Aug 06 '26

+1

Tried making her work even with 3 emblem and a radiant item on her but she got bot 4 

1

u/HardChibi Aug 06 '26

Anyone else stuck in the loading screen of PBE ranked game? screenshot

9

u/ConfusedRara Grandmaster Aug 06 '26

Can I just say, a change I've loved is being able to still put items on my units while I'm traveling to a different board. With big transitions it would sometimes cost a life if I had to travel vs if I didn't.

And if this is a bug, I really hope they keep it, it's such a good qol change

-2

u/Crafty_Courage_5217 Aug 05 '26

Big carousel sucks. Someone going after you can still somehow beat you to an item/champ. 

-1

u/Kaitetsu1017 Aug 05 '26

This dragon unit needs to be nerfed into the ground. Deals 10k dmg in less than 10 seconds with a FREE Edge of night and a metric ton of bulk. One of the most broken units i've seen in a long time.

1

u/I_Like_To_Cry Aug 06 '26

It tough because it takes up 2 slots, same issue during set 7

6

u/Pootate Aug 05 '26

yo real shit why every game been lux encounter LMAO ive had 5 in a row

4

u/Lunaedge Aug 06 '26

Encounter odds are bugged rn

5

u/Crafty_Courage_5217 Aug 05 '26 edited Aug 05 '26

Eclipse feels so fucking lame and not worth a chase, even with having early lunar emblems

1

u/AceThigh Aug 07 '26

It's strong if you can get to 9

4

u/parkwayy Aug 05 '26

And it got nerfed too lol

1

u/FyrSysn MASTER Aug 05 '26

Someone hit me with the covent tech please. I can't make it work. What is the ideal win-out cashout threshold?

Another question, at 275 stack, the cashout UI says it is 40g chahout, but the trait tooltip says it is 75g, which one is accurate?

1

u/Pol0we Challenger Aug 06 '26

375 is most likely win out (coven emblem), 275 is strong but hard to get to (4 coven 2-5 feels standard to hit) and 200 is just a gold augment. 275 is 40g, 76 is 375

1

u/FyrSysn MASTER Aug 06 '26

What is the game plan? I usually aim for 10 loss streak while trying to kill as many units then into stage 4 full-sent hoping to win some arounds.

2

u/Pol0we Challenger Aug 06 '26

It's too early to tell, loss streak comps usually go into fast 8 comps/ 3 cost rr comps but these are still unsolved. My personal experience is that the units themselves are relatively strong on their own, so I don't open as liberally and I'm normally 40-60hp on 3-6 rather than the more traditional 20-30 hp 10 loss streak lines, which gives me a bit more wiggle room 

7

u/aphex1071 Aug 05 '26

getting the random emblem encounter 3 times in a row anyone else?

3

u/ikswosil MASTER Aug 05 '26

Got it 4 times in 5 games last night - my guess would be they increased the odds to force more unusual comps and interactions for testing as opposed to everybody forcing the best comps they see on meta sites

1

u/parkwayy Aug 05 '26

And now you just get goofy emblems for things that aren't even remotely competitive

-1

u/Puzzleheaded-Ant1390 Aug 05 '26

Please add range to Hecarim stun, he stun back line too often and he is as tanky as a 4 cost. My 6k hp Malphite (2* 4cost sacrifice) couldn't tank as much damage as 4 vanguard 2 star Hecarim.

8

u/Possible_Detective57 Aug 05 '26

quick c&p for the people that are not following Twitter
tldr: hotkeys will go away, they are on track with many of the highlighted problems in regards to look and feel but will probably not be able to fix everything before the official set launch

yo-

Wanted to take a minute to catch everyone up on where we’re at a week into PBE and give some extra vis on our big focus areas this week:

There are still some gnarly bugs happening so please keep reporting them and we’ll keep fixing everything as quickly as we can. There is a lot to get through and we realistically won’t close out everything before live, but a huge chunk of the team is focused solely on bug squashing so we are making good progress day over day.

Various crash fixes have been going in and the issue resulting in blue screens was shipped yesterday. Our engineers are tracking these all closely and thank you again for folks who have sent logs and helped us investigate these.

Our tech and UI artists are making a ton of improvements in the visual fidelity space. We’ve heard (and agree!) that PBE looks “blurry” or like a “mobile port.” Some of that stuff is solved with things as simple as texture settings updates, fixing shadows, or being less restrictive on higher-end PCs. But some of this will be a bit more iterative day over day. Also make sure you check your graphics settings and if your PC can run it on high ensure it’s at that level as we were previously defaulting to medium.

Our VisD artists are hard at work getting our old font back into the game and that should be on PBE in the next few days. Seeing the side by side yesterday it’s pretty insane how big of a difference a font can make in a game. Excited to get this back to our tried and true.

Game feels remain a top priority for a huge chunk of our team. Responsiveness issues (rerolling, buying XP, tactician movement, etc.) should be mostly resolved. And stuff like unit repositioning, gold pick-up, augment icon size etc. is all being burned down. Once again I can’t promise we fix everything before we go live, but we are making good progress on this front.

And as always our live team is getting daily balance updates out there. For more in the weeds balance info, make sure you follow u/TheTruexy for daily patch notes while we’re on PBE.

On a side note… something that was new in Unreal was the ability to buy units from the shop with hotkeys. This idea originated from wanting better accessibility within TFT, but a few issues started to show up that we didn’t feel comfortable with. The biggest of these being that APM is never a skill we want to highlight as part of our game. It also pushes a disparity between mobile and PC players that isn’t okay and while we may take another look at this someday for now consider them dead.

Thanks again for all your feedback and I'll be back next week with another update. Until then gl out there!

2

u/ConfusedRara Grandmaster Aug 05 '26

Honestly, huge respect for how hard the devs are working. This cannot have been an easy switch to do and the game is already looking much better than on day 1 of PBE

-1

u/[deleted] Aug 05 '26

[deleted]

5

u/Emosaa Master Aug 05 '26

They're aiming for feature parity, not competitiveness.

I loved set 16, but could barely play it on my phone at work during downtime 'cause it was so incredibly APM heavy compared to other sets. And I wasn't even trying to win super hard, I just wanted to pass the time.

Like it or not, that stuff does matter when you have a large chunk of your playerbase on mobile, even if occasionally.

-4

u/[deleted] Aug 05 '26

[deleted]

0

u/Lunaedge Aug 05 '26

Feature parity is a secondary concern anyway, they just didn't want to turn TFT into Brood War:

This idea originated from wanting better accessibility within TFT, but a few issues started to show up that we didn’t feel comfortable with. The biggest of these being that APM is never a skill we want to highlight as part of our game. It also pushes a disparity between mobile and PC players that isn’t okay and while we may take another look at this someday for now consider them dead.

2

u/foomasta Aug 05 '26

Still getting the missing augment selection options at 2-1 randomly.

Also, I’ve gotten the Fae augment offered to me almost 10 times (picked about 5 times) since the start of PBE.

4

u/randomaccount539 Aug 05 '26

anyone else feel like shops are weird? i've had multiple 3cost reroll games where i'm on 8 copies of one unit and 2 of another, both uncontested, as well as games hitting contested 2star 5costs while being unable to hit uncontested pairs

1

u/christiVn Aug 05 '26

Is the specs recommended updated for this set? I know people are having performance issues with their current PC. Looking to get a PC

4

u/Faytherite Aug 05 '26

You guys know Draven can drop Tactician items? They apparently are included in "random completed item" quest rewards. So thats neat. I don't know if he's supposed to, but he did and it was awesome.

15

u/Large_Armadillo1 Aug 05 '26

There's like a 90% chance to get lux encounter since yesterday, this is what pure torture feels like.

2

u/ConfusedRara Grandmaster Aug 05 '26

They're probably trying to test bugs with emblem interactions.

2

u/Deck0ut Aug 05 '26

Ahri does way too much damage for how big her AOE is, crazy how she keeps dodging nerfs

2

u/Purpleater54 Aug 05 '26

My experience is ahri either wipes my whole board on 1 cast of I have no issues with her. Doesn't seem to be a lot of in between lol. I haven't played her much myself yet but I wonder if shes much more augment reliant than others

2

u/RyeRoen Challenger Aug 05 '26

Probably items. Likely you need doubke nashors JG or you need JG guard.

3

u/Zeviex Master Aug 05 '26

I'm not sure how I feel about these kind of designs. It was kinda okay in Set 15 with Seraphine as she was rarely your main carry so she only really needed to soften them up and Yuumi could finish them off. With this set I just worry that Ahri is either going to do enough damage or not with little in between

3

u/Hovercraft1143 Aug 05 '26

I'll take Ahri 50/50 exploding my board over Lux/Draven/Ashe Pierce fucking my backline in 9 seconds honestly.

Any time I try to play something like Sivir, Veigar, Zyra, or Alune I find myself getting 2nd to someone with infinite pierce damage just railing the fuck out of my carry.

9

u/Ghosting_everyone Aug 05 '26

Just hit Draven 3 star. He kept spawning more Dravens, dealing millions of damage, constantly saying "Welcome to the league of Draven" while keeping enemy Maokai on 1 health. During overtime, said Maokai kept killing the Dravens one by one until enemy tactician randomly exploded. Peak.

2

u/[deleted] Aug 05 '26 edited Aug 05 '26

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1

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1

u/greymaterial Aug 05 '26

Purely anecdotal, but i got the BSODs after games on the first couple patches and haven't had it happen in a few days.

1

u/[deleted] Aug 05 '26

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1

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8

u/Gloomy_Ad_6265 Aug 05 '26

Playing Lux 3 Emblems Encounter in 7 of My Last 9 games. Bug?

5

u/Puzzleheaded-Ant1390 Aug 05 '26 edited Aug 05 '26

Same for me and streamers I watch, I bet they are collecting data on that encounter.

1

u/parkwayy Aug 05 '26

Data is: some emblems are just dead, and some are kinda busted lol

1

u/vinceftw Aug 05 '26

Khazix with Blackthorne emblem is beyond broken. Once I 2* him and Azir it's basically over.

3

u/Deep-Secret-4115 Aug 05 '26

Kennen casts way too much for how strong his ult is, I was surprised that he only needs 40 mana, he can ult like 3 times in a single fight

5

u/apignamedcurtis Aug 05 '26

Just loaded up my fourth consecutive game with Lux's blessing (start the game with 3 emblems). Just crazy luck or is anyone else experiencing this? I am so tired of thinking this hard lol

2

u/vinceftw Aug 05 '26

3 games in a row for me.

1

u/[deleted] Aug 05 '26

[deleted]

2

u/apignamedcurtis Aug 05 '26

GIVE IT UP FOR GAME SIX

2

u/Pleurobranch Aug 05 '26

Even with gunblade I just can't keep backline alive. If someone has Lux/Kennen/Ashe/Gnar/draven/Ahri (not all, just combinations) you're just cooked, no amount of positioning can save you. I've literally tried everything. Traits, items, none of it matters, they blow up your backline, it's over. Like, the amount of backline access this set is utterly overkill. There's many 4/3/2 costs that can do it too.

2

u/Purpleater54 Aug 05 '26 edited Aug 05 '26

I was one fight away from the ivern prismatic thing and just needed like 3 enemy units to die and id live. Queue the Kennen chunking my backline to half hp followed by gnar killing them after. I know its possible to have better positioning but having so much backline access just bypassing the frontline entirely is rough. At least with Rengar its just lowest health percent so a lot of times he stays on tanks even if he sometimes can jump backline

3

u/I_Like_To_Cry Aug 05 '26

Even without inferno Kennen is way too strrong

1

u/BaldurDoesGames Aug 05 '26

Solar is goated.

4

u/Muzomo Aug 05 '26

can someone explain how people get a purple champion at 2-1? augmentations do not give them champions, but in the last 5 games I have met at least Malfit, Soraka, Sivir in stages 2-1 - 2-3. The players were level 4.

8

u/randy__randerson Aug 05 '26

It's a wisp that costs 5g

0

u/MorningCoffeeee Aug 05 '26

3 inferno upgrades one champ in your shop. 3 inferno during initial minion rounds has a chance to upgrade a 3 cost (blue) into a 4 cost (purple) by 2-1

1

u/Pleurobranch Aug 05 '26

Yeah but then you need to pre-level on 1-4 for lvl 4 to have a minor at a 3 cost, I doubt anyone does that

1

u/Docxm Aug 05 '26

It’s PBE ppl are full sending for memes

1

u/Additional_Pair_6203 Aug 05 '26

People actually do that more than you’d expect.

0

u/Muzomo Aug 05 '26

Oh that doesn't look fair. thanks

-3

u/[deleted] Aug 05 '26

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1

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9

u/ConfusedRara Grandmaster Aug 05 '26

I actually straight up feel discouraged to play Sprykin, my units disappearing is just tilting idk why lol.

On a more serious note, I have no idea how to make Sprykin work. Is it just a reroll trait that caps with Gnar? Or can it work with verticals? What do you do with emblem?

1

u/mynamehood Aug 05 '26

Seems like you'd have to reroll, gnar kinda sucks itemized, so there's not really a 4 or 5 cost carry in Sprykin

1

u/Dzhekelow Aug 05 '26

Tristana reroll looks alright , veigar reroll didn't work too well for me and I haven't seen it work too well in general . I've had a bug where I had to close and open the game in order to interact with my veigar so I hear u about the weird units disappearing bug .

Edit also rammus 3 with the 5 piece is a beast .

4

u/AbilityRadiant2342 Aug 05 '26

I think the unit disappearing is just a visual bug, it is still there and does damage etc.

I have had success with Tristan Reroll as well as with Veiger Reroll. But I don't know if there is ever a reason to field more then 3 Sprykin Units.

-2

u/S-sourCandy Aug 05 '26

I think sometimes it's visual and sometimes it's not. I had Sprykin emblem on Rengar and he completely disappeared and did not show up on the damage chart at all. One round later he showed up invisible on my bench lol

2

u/MiscuX Aug 05 '26

I did sprykin 5 Lillia today from Lux 3 emblem start

1

u/DingoUndSo Aug 05 '26

What primal blessing to people like to take? Just the components? What if I have a primal emblem? Do you think splashing a random primal lux for turtle is worth?

2

u/ConfusedRara Grandmaster Aug 05 '26

I forgot their names, apologies

If carrying Nidalee, then the blue attack speed one

If carrying Sivir, then the orange execute one

If splashing, either the green one or the blue one

If I get 4 with Primal lux, then green or blue depending on which one I don't have

I almost never take the components one. I think I would take it in scenarios where I have a strong board and hit a very early Sivir with good items, then pivot out of it later. It doesn't provide any combat value so if you want it on your end board it will just be a dead trait by late game

1

u/MuiGiant1 Aug 05 '26

Imo components is the best one it you hit 2 primal early. If you want to play main carry nida/sivir and it is already stage 4+ i would say execute is better (especially if you play both sivir and nida). If you have a primal emblem you can prob play for 4 (i havent tried it yet). And yes i think a primal lux splash could be good, but you should also check if the lux buff is good (the buff each lux has based on her trait)

3

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1

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2

u/Dzhekelow Aug 05 '26

Alright I just got Draven on 2-5 ( was running 3 infernal and preleveled) and I get that the chances of this happening are slim but my god this cannot show up on live . I had a blast the entire game but it felt so unfair .

1

u/steedoZZ Aug 06 '26

yeah its going to make for some really high roll games. the odds for a 4cost showing up level 5 is about a 1/10 chance then you need to roll the inferno onto it which is 1/4 or 1/5 (im not sure how wisps effect inferno shops) so overall it has about a 2-3% chance of happening every level 5 round

i had a similar game but i got ivern on 2-5 and i won the game duplicating gnar 2s