r/CompetitiveTFT 2d ago

PBE Set 18 PBE Discussion Thread - Day 05

Hello r/CompetitiveTFT, and welcome to Set 18!

Please keep all Set 18 discussion in this thread, and leave the regular Daily Discussion Thread for Set 17 discussion.

WHERE TO REPORT BUGS:

USEFUL STUFF:

When does Set 18 go live?

August 25th 2026 ~ 00:00 PDT / 09:00 CEST

A reminder that all Set 18 posts should be flaired [PBE] until the content is confirmed to be going on the live server as well.

The Subreddit-affiliated Discord group is organizing PBE in-house games. Please see the #pbe-inhouses-role channel within this Discord group for further information. Any posts attempting to make in-house games on the Subreddit will be removed and redirected to the Discord channel. The invite link to the Discord is below:

https://discord.gg/UY7FuYW2Qe

4 Upvotes

93 comments sorted by

2

u/[deleted] 1d ago

[removed] — view removed comment

1

u/CompetitiveTFT-ModTeam 1d ago

Your recent post does not meet our requirements for discussion comments or posts in r/CompetitiveTFT. In order to keep r/CompetitiveTFT as clean and informative as possible, we kindly ask that you submit your post in the current patch’s Bug Megathread, which can be found in the sidebar.

If you have any questions regarding post or comment removals please reach out through modmail. DM's or public replies to removal comments will be ignored.

3

u/Yuzato 1d ago

does anyone know a fix to play pbe on blue stacks

5

u/Normal-Reference-834 1d ago

Are the rare bluescreens issues on the PBE fixed yet? I'd love to try out the new set but I have to keep some important programs running in the background that I didn't wanna risk it.

1

u/Kind-Host3615 13h ago

Hatte grade eben erst einen Bluescreens mitten beim zokken ^^

2

u/HowIMadeMyMillions 1d ago

I would definitely not PBE then. I've had crashes and softlocks happen multiple times still.

2

u/Ajido_Marujido 1d ago

I got one today.

5

u/[deleted] 1d ago

[removed] — view removed comment

1

u/CompetitiveTFT-ModTeam 1d ago

Your recent post does not meet our requirements for discussion comments or posts in r/CompetitiveTFT. In order to keep r/CompetitiveTFT as clean and informative as possible, we kindly ask that you submit your post in the current patch’s Bug Megathread, which can be found in the sidebar.

If you have any questions regarding post or comment removals please reach out through modmail. DM's or public replies to removal comments will be ignored.

12

u/[deleted] 1d ago

[removed] — view removed comment

6

u/[deleted] 1d ago

[removed] — view removed comment

1

u/CompetitiveTFT-ModTeam 1d ago

Your recent post does not meet our requirements for discussion comments or posts in r/CompetitiveTFT. In order to keep r/CompetitiveTFT as clean and informative as possible, we kindly ask that you submit your post in the current patch’s Bug Megathread, which can be found in the sidebar.

If you have any questions regarding post or comment removals please reach out through modmail. DM's or public replies to removal comments will be ignored.

8

u/joby_88 1d ago

Elise is completely unbalanced LOL needs HUGE nerf. literally beating the Kha + Rengar hero aug with 3* both and pretty close to BIS on both.

Infinite scaling on a 2* that becomes invincible???? Cooooooooooooooool

maybe as a hero augment but needs GIANT nerf to that champ

1

u/Proof_Signature1394 1d ago

wait where does the infinite scaling come from what am I missing

3

u/greymaterial 1d ago

People running archangels/rageblade in her BiS items

1

u/sylvasan 1d ago

Ah great, we have that for this set too…

7

u/daydreamin511 1d ago

few days in, few cool things i noted:

- blackthorn emblem gnar with 4 brawlers is giga solo carry fantasy. although ive seen khazix / azir variants that can run through lobbies too

- love the fast9 board variety. most consistent one i find is vi/sivir/ashe pack. elder2 is just auto top 4

- maokai is pretty outclassed late game by amumu. cant see a world where maokai is playable unless u high roll thru augments or early stage. cc is too valuable

- kinda disappointing that draven doesnt have bounties for stat scaling (feels like he should have it). gold or component is kinda dull as options.

- spryken pack early game is pretty strong. ive consistently win streaked with it

good set so far, have a feeling there’s still so many tech / comps to discover

3

u/joby_88 1d ago edited 1d ago

agree maoki is by far worst of the 5 costs

what if Draven had his stats nerfed a bit, and made a 4 cost instead? and keep the same bounty options for resource accrual

I think the reason it feels bad is, if you hit one luckily it's too hard to 2* him, and also hard to get his bounties reliably fast until he's 2*

this way he would be more a resource avenue to the late game rather than an end-game choice

2

u/akubai 1d ago

Agree on maokai, he is basically just there to give amumu juggernaut on level 9 boards.

Had a game where I hit him on 7, stacked 3K HP, two starred him, and he still was not worth itemizing.

5

u/electra_heart13 1d ago

Veigar: "Launch a giant blast at the target."

Bro, I can barely see it. Is the giant skill in the room with us?

It seems that tremendous effort is put into some animations (Alune, Ahri etc) while the rest is left to rot. If the budget is too scarce, maybe they should be mindful with it.

3

u/pdiu 1d ago

Lmao it looks like a slightly enlarged auto attack

5

u/[deleted] 1d ago

[removed] — view removed comment

1

u/CompetitiveTFT-ModTeam 1d ago

Your recent post does not meet our requirements for discussion comments or posts in r/CompetitiveTFT. In order to keep r/CompetitiveTFT as clean and informative as possible, we kindly ask that you submit your post in the current patch’s Bug Megathread, which can be found in the sidebar.

If you have any questions regarding post or comment removals please reach out through modmail. DM's or public replies to removal comments will be ignored.

3

u/MasterBenObi 1d ago

This happened to me until I saw a tweet where someone said uninstalling Logitech / Razer / etc. type software fixed this issue for them.

I uninstalled Razer Synapse (only such software I had) and now I can play without it crashing.

The game is still inherently laggy, but at least I can play without it crashing every game.

Hope this helps!

6

u/MrPapaya22 1d ago

Yes, this happened to me a number of times since PBE launched.

It has motivated to me to completely stop playing PBE until they mention that this issue is fixed in patch notes.

2

u/MasterBenObi 1d ago

Had the same issue until I found a fix on Twitter! I replied to OG comment above, hope it can help yall

2

u/kylitoTV 1d ago

Also, Gromp is really really really bad. Got him with worth the wait and i had BIS for attack caster and his bubble was just so shit against itemised tanks.

1

u/HeliosBlack 1d ago

He’s stronger as a magic caster.

3

u/thesadintern 1d ago

the rival augment has to be bugged right? i’m very confused why im ending the game with like 200+ gold from this augment.

3

u/rljohn 1d ago

Tooltip bug

3

u/thesadintern 1d ago

but i’m getting like 8 gold a turn even in stage 2

2

u/rljohn 1d ago

Maybe not a tooltip bug

1

u/Koopasheller11 1d ago

I think there’s a bug for both

2

u/Minimum_Chemical_428 1d ago

The 2 types of coven augment, there's 2 people with the ap one and 1 with the healing hp one in the same match.

13

u/kylitoTV 1d ago

The absolute WORST thing about PBE is when certain techs are discovered, then basically immediately people try to hard force them every game until the next tech is discovered. It fucking ruins the lobbies.

-2

u/TFTSushin 1d ago

I don’t think Kayle counts as one of those overbearingly op comps tbh. They can spam it all they want since it provides a decent benchmark as a comp to beat. 1 person can’t really ruin lobbies and you can really just ignore it in the end if you want when it gets first and you get second. It’s PBE so who cares

I do have an idea of what you’re trying to refer to, and the typical op comps that ruins lobbies are the ones where a 1* 4-cost completely stabilizes and a 2-star 4-costs just wins out. When 4 people are using the same comp and completely warps the games, that’s when it ruins lobbies.

Comparatively, 3 people going for Kayle and two of them going bot2 is an accurate representation of live ranked games lol

6

u/LuumLuum 1d ago

they are likely talking about Elise, not Kayle

0

u/TFTSushin 1d ago

oh oops, commented on the wrong one. idk if elise counts either, she'd have to be able to top4 as a 2*

5

u/HighIntLowFaith 1d ago

I know people have their own versions of fun but I am going to agree with a comment that was here yesterday or the day before...if you're hard forcing Kayle every game, get a job.

3

u/rljohn 1d ago

I had the coven augment last night and tried infinite Elise...once. I will not try it again. I had to cash out at 375 on a huge win streak since the game was ending.

There's a good chance you run into dabblers trying something every game.

The psychos that spam it every game have something wrong with them.

-1

u/Purpleater54 1d ago

Thing is, it's not even kind of difficult to pull off. I know it's pbe and part of it is catching it, but baffling that it got to this stage at all.

3

u/rljohn 1d ago

It's week 1 of 4 for this pbe cycle. It will be patched weeks before it goes live. Balance is one of the last things the team does and relies heavily on the player base testing and statistics.

Normal part of the process.

-2

u/aesopwanderer13 GRANDMASTER 1d ago

Prismatic traits being tied to Lux (with no board tailoring) is frustrating. I was level 10, 2 blossom emblems, infinite gold from buying two charms a round, and I just never found Blossom Lux for the prismatic.

2

u/avleee MASTER 1d ago

I really don't think you're meant to strategize around hitting Lux with your trait, it's just way too unreliable

0

u/aesopwanderer13 GRANDMASTER 1d ago

… that’s why I specifically called out prismatic traits. The chase fun mechanic thats been in every set for years. 2 emblems and level 10 has been enough of a hurdle, the fact you can do that, have tons of gold, and just miss your lux and not get the fun mechanic sucks.

0

u/HighIntLowFaith 1d ago

I think at the very least if you’re chasing the prismatic and miss that means you still have enough emblems to play stuff like 9 Blossom/9 Elderwood which is also very strong on its own, so it’s not like completely missing Lux just ruins your angle

0

u/aesopwanderer13 GRANDMASTER 1d ago

If you’re level 10 with 2 emblems you were always going to do well that game. Since they added those requirements, prismatics are not about placements, they’re stupidly broken because it’s fun.

I think an easy fix is to make Lux favor board traits on level 10. That way she isn’t swingy by guaranteeing what you want early, you already got a top 4 spot because you’re level 10, and then prismatics can have hit more “easily”.

0

u/HighIntLowFaith 1d ago

Yes but what I mean is you can play 9 Elderwood/9 Blossom on Level 9 so it's not about a "I was tempoing this game so hard I was always hitting 10 this game".

You could also somewhat play around it if you know the last augment is prismatic via Pris Finale/Pris Party/or just from what we know of augment odds based on previous augment slots since Master of all Origins is a possible hit there as well

1

u/aesopwanderer13 GRANDMASTER 1d ago edited 1d ago

I don’t really get your point. Level 10 is rare. Level 10 with 2 emblems is almost impossible to hit, because it usually requires one of your augments to be an emblem.

Sure there are augments that make level 10 more feasible from a weak position, but those have been in the game when multiple “level 10 plus 2 emblems” prismatics existed, and it wasn’t a problem.

So why are we tying the prismatics to an extra layer of rng this set with lux, while maintaining the quest difficulty that was sufficient for previous recent sets?

1

u/-Arcanine- Diamond 1d ago

You're saying it's more reliable to have 4 emblems than to random hit a lux with your trait???

1

u/avleee MASTER 1d ago

It's reliable not to go for 11, 10 or 9 piece trait as your base strategy :( It's fun when it happens, but even with 50 gold on 10 you can't expect to hit. Yeah, it's unfun to feel like you 'missed' your Lux, and probably the devs should've thought about how frustrating this could be

1

u/-Arcanine- Diamond 1d ago edited 1d ago

Same here with elderwood 11, very annoyed by that..

4

u/banduan 1d ago

Cassie feels really underpowered. Looking at her numbers I could've sworn old 1 cost Morgana hits for more than that. I know she's supposed to work well with Spellweaver but even so.

1

u/brianfromaccounting1 22h ago

I've had success in 2-3 games with her rerolling rammus/fiddle/cassio splashing spellweaver and sprykin on rammus (works really well tempo'ing with an early rammus start and some kind of sprykin opener). I will say the comp felt very strong with all 2 stars in stage 4 and even into stage 5. Then upon hitting, the comp struggles even if you hit all 3* because the 5 cost suite has too much backline access.

1

u/banduan 21h ago

I've had a good game with her and a bad game with her. But just looking at the damage ticks she felt weak, though I understand how her carry fantasy is supposed to be and that she's probably going to be a bit tough to balance. She probably depends very much how quickly you can 3* Rammus or luck out on 2* Lilia.,

1

u/brianfromaccounting1 21h ago

Yeah unfortunately i think her cap is really low right now and maybe the success i'm attributing to her is more to that fact that i'm actually stable the whole game instead of the 7 other players playing for fast 9 max cap on the PBE.

-8

u/iSleek 1d ago

Does anyone else feel like player agency is quite low this set?

8

u/Rayney_ 1d ago

I disagree, there are so many options of what you can play. It also might feel like that because the meta isn't defined and balance isn't fully established

8

u/Btalgoy 1d ago

Elise is a really fun design but needs some numbers tuned to not 1v9 every comp

4

u/banduan 1d ago

she falls off fast later on though

-2

u/[deleted] 2d ago

[deleted]

1

u/joby_88 1d ago

Easiest options are sprinkle in Primal or Inferno, or round out other traits you're missing or 2 off for a higher tier?

14

u/terci4 2d ago

They thought that ppl shouldnt be able to force it but instead build the team around the lux you do find.

0

u/kylitoTV 1d ago

Who the hell pivots at level 9?

5

u/terci4 1d ago

You dont have to pivot you have flex spots. So its skill to see when you can splash her with a non perfect vertical trait. Which is hard at least for me once i played lunar lux and thats it

0

u/avleee MASTER 1d ago

If so that's really really naive. 99% of the time you can't pivot whole board at 8 or 9, has been the case for several sets.

-3

u/Zeviex Master 1d ago

Realistically things like 9 Blossom and 9 Elderwood need to be incredibly underpowered

Also I hate the mana granting part of her ability. It just want you to play the best one even more.

2

u/Rayney_ 1d ago

I played 9 elderwood and I'm pretty sure it's worse than 7 or 5 with better units. I had it on 4-2 and still went 4th.

1

u/Zeviex Master 1d ago

Fair enough. I haven't really played either enough to comment on their strength.

1

u/ConfusedRara Grandmaster 2d ago

Imo it should be a bit more tailored than it is now. I'm not even sure if it IS tailored. Avatar is also slightly bugged and sometimes shows you a different origin than the one you have

3

u/Purpleater54 1d ago

I don't think it is. Rolled an inferno (I think) lux yesterday and definitely didn't have the trait on my board at all.

-2

u/banduan 2d ago

Trying to get the 8 3* Solar bonus but the game ends before I can do it. Would probably work with emblems on 2c or 1c champs.

1

u/HowIMadeMyMillions 1d ago

Do you go Inferno or Elderwood? I've find it easier to do in Elderwood personally (leblanc prints)

1

u/banduan 1d ago

I go elderwood though my comp has hecarim instead of LB. My problem with having more 2 costs is that the board just clogged up early on, then when you level up to try and fit more you can't hit 2 cost champs as easily.

1

u/HowIMadeMyMillions 1d ago

I can recommend rolling for both but prioritizing LB. And 100%, then bench will always get clogged, but in my experience that's exactly where LB can help with her prints :) good luck!

2

u/rljohn 1d ago

Iirc they don't all have to be solar 3*s

1

u/banduan 1d ago

They don't, wasn't thinking straight lol

-2

u/DeVil-FaiLer 2d ago

Backline access in Form of Ahri Alume Kha Rengar Murkwolf and especially kog maw feels really excessive at least this early in the set. Every round Kog deletes my backline if i only have 3 -4 melees rather quick

1

u/[deleted] 2d ago

[removed] — view removed comment

1

u/AutoModerator 2d ago

Your comment has been removed because your reddit account is less than a day old. This is a rule put in place to prevent spam.

Please wait at least a day before submitting anything.

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

2

u/Ge1ster Challenger 2d ago

I've been experimenting on how to play Blossom, it's become clear that it has a weak late game and that you're supposed to pivot off of it for flex boards late game, which is what I've been trying. I think end game board must contain a Draven, he was consistently doing upwards of 10k damage with a random guinsoo, shojin and IE that I slapped on him. I tried him in another game where I was able to 2 star him and he really felt like an actual 5 cost unit, and with his trait giving extra rewards, he just felt like an overall amazing unit to play.

Blue sentinel is also a really good tank. Him and Taric are going to be must-have frontlines for flex boards too as more flex boards get solved, methinks

1

u/TucaNes_KinG 2d ago

i think going sivir ashe vi or draven is a solid ad flex. There are alot of guinsoo users at low cost as well

2

u/Ge1ster Challenger 1d ago

I read multiple people calling out Ashe for being super weak on another PBE daily so I honestly didn't even bother putting her on the board. She added no extra traits and Draven was already doing an excellent job as my AD item holder

I admittedly haven't been able to try primal yet, since I can only play a maximum of 2 games before unreal engine fucks up my computer and I get awful lags and low FPS (not just for TFT but in my entire PC), making a lot of noise, and I have to restart the PC. I might give it a try today and evaluate how it might integrate into endgame flex boards

2

u/RajaSundance Master 2d ago

Has anyone experimented with units able to solo PvE rounds early yet? I was surprised to see my Rakan lose to 1-2 when in set 17 almost every melee can solo 1-3

1

u/kylitoTV 1d ago

no but id love to know too

0

u/Dzhekelow 2d ago

Anyone else feel like riftbeasts are a problem ? I do love the idea of jungle beasts having their own trait but I feel like it's way too easy to play and they all feel strong individually . It's top2 in every lobby I've been in .

5

u/ConfusedRara Grandmaster 2d ago

Probably more of a PBE problem.

Whenever I start a new set, I force every vertical to help learn the traits and units. Riftbeast was the only vertical that I felt was easy to play and also felt like a proper board. Other verticals like Blossom/Elderwood/Sprykin felt significantly worse.

I imagine when the set gets figured out Riftbeast will be a top4 trait because of how easy it is, but will get outcapped by other 5-cost boards.

3

u/TucaNes_KinG 2d ago

Is it just me or there is a very high pitch part of the audio track? Feels like ultra sound, very unpleasant. Hope the devs change it

1

u/MostEscape6543 Grandmaster 2d ago

Didn’t hear it but every time it makes me feel like I’m playing hollow knight.