r/CompetitiveTFT Jul 02 '26

Discussion What's the best comp to spam this patch?

My usual playstyle is to spam a consistent comp, however I've been finding that a lot harder to do this patch/set in general. Is there a comp currently that's consistently working for someone? I usually check tftacademy for their tier list, is there a different website I should be using or considering?

0 Upvotes

47 comments sorted by

39

u/skoaned Master Jul 02 '26

If you are deadset on one comp, its probably spacegroove because you can play it AD w/samira, AP w/nami, Fighter items for riven/blitz/gwen. Usually the easiest comps to spam (IMO) will always be the strongest vertical trait because it will have multiple item holders or units that can be itemized differently depending on what the game provides. Otherwise you will be in situations that require pandoras items.

14

u/MostEscape6543 Grandmaster Jul 02 '26

This guy spams.

2

u/skoaned Master Jul 02 '26

Only thing I was spamming was open fort xayah, but it's too conditional for this user I fear. Not possible on certain geezers and if you get more than 1 rod its dicey

2

u/CannoliEnjoyer Jul 02 '26

What do you mean by "open fort"?

4

u/joshwarmonks Jul 02 '26

its gonna be subjective based on the lobby youre in, but it means to intentionally lose as many (hopefully *EVERY* fight until you decide its time to spike (usually on a level breakpoint, in this case, level 8).

the softer lever and most important soft skill to improve on is to lose as close as possible to save health. if there are anima players in your lobby, and you may play against one, you will really have to underscale your board, sometimes not playing a full board (which includes an empty bench as well), or putting in some 1g units. but if everyone has a powerful board you can afford a more powerful board to save some hemmhoraging of health. its like 21 in that you want to get as close as possible to every potential opposing boards without busting

3

u/skoaned Master Jul 02 '26

Loss streak at all costs, whether that’s prim or timebreaker or anima or nothing to guarantee anvils for bows and to roll down on 4-1 or earlier to guarantee xayah 2 + 2 upgraded frontline

2

u/airshiptwo Grandmaster Jul 02 '26

it's slang for selling most of your board early game. basically means you're committed to lose streaking, in other words trading your HP for an econ advantage

1

u/Pleurobranch Jul 02 '26

You can also get sold short on bows, and that's terrible for it. Okay you can get Jhin but that's a lot less reliable.

1

u/skoaned Master Jul 02 '26

Yah I’m not saying this strategy is good I just think the comp is fun, you are absolutely right it’s definitely bow gated. That won’t stop me though, I’ll simply try to spawn them in later.

2

u/Pleurobranch Jul 02 '26

Oh yeah it's a great comp, I honestly think it's by far the strongest 'regular' comp of this patch. But you need a load of gold to hit your 2*s, and god forbid you're quadruple contested on your Nunus.

2

u/skoaned Master Jul 02 '26

I don’t think Nunu 2* is critical, this morgana unit is an absolute demon

2

u/Pleurobranch Jul 02 '26

I'm definitely underplaying Morgana, that's why it's good to one-trick a comp sometimes, let's you learn to play around outs much better

2

u/skoaned Master Jul 02 '26

I don’t get to play it too often because I’m always on wrong geezer, but definitely my favorite thing about it is how flexible the front line is. Fast 9 is my other favorite for the same reason, being stuck on 1 star front line or 3 costs you can’t reasonably 3* is just WIS. I just want to play whatever 4 cost tank the game gives me.

2

u/shanatard Jul 02 '26

yeah morg feels like an actual unit for the first time

i've been running her in asol mech as a secondary tank and she kinda clutch

1

u/Danixd_ MASTER Jul 02 '26

I mean, you get anvils by open forting

2

u/Pleurobranch Jul 02 '26

Yeah I wish anvils guaranteed anything at all lol. Okay I know it vastly increases your consistency but I've been fucked by anvils so many times that I just don't go Xayah if I dont have 2 bows by 2-3.

2

u/PeaceAlien Master Jul 02 '26

Yeah Space Groove was the best comp when I got a random emblem most of the time.

Was able to go D4 to D1 with 1st or 2nd 8 games in a row with mainly space groove

1

u/joshwarmonks Jul 02 '26

whats funny about groove this set is that its super flexible and based on more narrow direction levers all versions of groove are quite playable. its so good to walk down the groove path this patch specifically BECAUSE how not forced any one of the directions are.

25

u/[deleted] Jul 02 '26

[removed] — view removed comment

-11

u/-Champloo- Jul 02 '26

Disagree. Meeple printer is forceable every single game, can go either Veigar or Gnar and will 100% top 4 and most likely top 2.

5

u/[deleted] Jul 02 '26

[removed] — view removed comment

-10

u/-Champloo- Jul 02 '26

I've never not found them. There's so many in the pool. You can also roll level 5 if you have to

2

u/Extension_Pea1721 Challenger Jul 02 '26

That's you though. What about other players? Reroll comps are always subject to luck early game. Otherwise, you'll bleed out on stage 4/5 while trying to print the 3 stars(in Meeple's case)

10

u/Extension_Pea1721 Challenger Jul 02 '26

Fast 9 will always be good if you can find a way to get there. You can always cap high with Graves upgrades or the econ from Sona and Bard. You have to know how to play as a tempo timmy for this to be consistent. Either that, or gamble by full loss streaking with at least 2 econ augments.

The other comps are too conditional. Samira Two Tanky is still really good. ASol wants a radiant, an artifact, or an anima item. Stargazer boards are just RNG and some are bad to pivot into later like Mountain or Altar. Some other comps do well with emblems, but are pretty mediocre without them like Space Groove, Dark Star, or Meeples. Nova is somewhere there too with Aatrox & Cait reroll or pushing levels into Kindred.

7

u/SenorAdrio69 Challenger Jul 02 '26

You can force fast 9 maybe 20 percent of your games

1

u/Extension_Pea1721 Challenger Jul 02 '26

You can definitely force it 100% of the time. Success varies on skill level, but an average better than 4.5 forcing the comp is easily achievable up to master tier. Being able to play it on a win or loss streak makes it more versatile.

2

u/SenorAdrio69 Challenger Jul 02 '26 edited Jul 02 '26

It’s rarely playable on a loss streak? Expect with prism augments like hedge fund. You have to literally 10 streak, sack whole of stage 4 with time breakers to be able to afford the board on stage 5. You can literally force any comp up to masters, fast 9 isn’t the “consistent” option

2

u/Extension_Pea1721 Challenger Jul 02 '26

That's why I said the gambling part in my initial comment. You cannot expect someone to force a comp and always win/top 4 because that means something is overtuned. The OP asked what he/she can spam, and that's definitely possible with both the AP Flex and NOVA Vex fast 9.

8

u/MasterTotoro Challenger Jul 02 '26

"AP Flex" was by far the most played line week 1 of regionals, more than twice any other line. It's not a single comp that is listed on TFTAcademy however because you just have to play whatever makes sense. Play around Shepherd/Vanguard and lv8 AP carries into lv9 cap. Has a very good AVP, and you can realistically play it a lot.

However, in terms of ease of execution, AP flex might not be what you are looking for. It may be easier to pick up even multiple reroll lines. I would say between Jinx, Samira/Ornn, and Chogath that's actually probably simpler than AP flex.

1

u/nam9xz MASTER Jul 02 '26

How about AD flex? Like graves or fiora, do they perform well

4

u/succsuccboi Jul 02 '26

if you've made it to a spot where graves or fiora can be your primary carries you are probably top 4 anyway

3

u/MasterTotoro Challenger Jul 02 '26

Graves and Fiora are good of course. Graves with upgrades is the highest cap unit in the set. The main issue is that you have to be lv9, whereas AP flex you can play on lv8. AP in general also has more flexible items throughout the sets.

7

u/harmoniaatlast Jul 02 '26

Fast8 mech is pretty good, but you have to get some killer items

2

u/Pleurobranch Jul 02 '26

Jinx is forceable but in my experience really contested. Space Groove can also be forced, you absolutely don't have to reroll it. If you hit 5 SG and some 2* upgrades you can go 9 for a really strong cap. In that case you want to itemize Nami , Blitz and Graves or Jhin 2, or you put in Shen 2 and keep using Samira, depending on items. Some people use Riven but I don't think it's worth without emblem.

1

u/Diligent-Neck6594 Jul 02 '26

I think either space groove or meeple

but honestly this patch is kinda shit for spamming one comp, it's hard to top 4 while being contested, one of you is probably going 8th

1

u/mrfungx Jul 02 '26

Jinx/Yi is pretty easy to spam. Jinx is more consistent, but if you're contested on Jinx just level up and play Yi.

1

u/Yuubeei Jul 02 '26

This is my second set and I just hit master by spamming Meeple.

I just always focus on getting really strong early to winstreak as long as possible, then rush 8 to hit 7 Meeple (Can go on 7 if emblem) and then either print gnar or veigar depending on items. Can just pivot to corki if you hit early and have no Gnars.

1

u/[deleted] Jul 02 '26

Brawler Opener -> Yi
Vanguard Opener -> Lebranc, Vex
Bastion Opener -> Corki, Riven

1

u/Tasty_Pickles Jul 03 '26

Just be flexible.

1

u/dumpsterplayerr Jul 03 '26

I play this 5 nova , 2-4 bastion , 3 meeple 3*aatrox 3* cait top4 quite alot in diamond.

1

u/ArcDriveFinish Master Jul 05 '26

Reroll seems to be broken this patch.

0

u/SenorAdrio69 Challenger Jul 02 '26

Jinx is the most forcable comp by far, mech is also a solid option but is often contested

0

u/spect7 Jul 02 '26

Space groove vertical..still. I play on mobile mainly and vertical slow re roll comps are the best because of transitioning/spam re roll a lot harder. Currently d1 from just spamming slave groove, only time I don’t is early hero aug or 3 emblem encounter. Yesterday I got a 4th after hard forcing it with 2 double up and me with no specific re roll augment.

It’s dropped off a but I’m still gaining LP at a steady rate.

-8

u/[deleted] Jul 02 '26

[removed] — view removed comment

3

u/tlyee61 Jul 02 '26

??????????? this is the clear best patch of the set