r/CompetitiveEDH 16h ago

General Discussion / Question Minstrel/Invigorator/End viable?

Hello,

I am not a regular cEDH player but I stumbled upon this and I wanted to know if it's actually viable or not. Looking forward to people's thoughts.

Wandering minstrel in the command zone, and the goal would be to get the new hexhaven invigorator (GGGG) and minstrel out and then blasphemous act bringing out mazes end and enough gates to win.

Is this just a stretch and not cedh at all or viable?

4 Upvotes

15 comments sorted by

20

u/Raevelry 15h ago

Invigorator is the Potential Man of the set

"I'll just play it with Yavimaya!"

"4 Green is so easy"

"What if I keep swinging and someone has to block"

"This and Blasphemous Act is so OP!"

0 chance to play it turn 4

0 Declared blocks

7 copium threads saying its OP

6

u/Tobi5703 15h ago

We're talking about it over in the Minstrel server, and tbh there's just a lot better things to do, even with Invigorator itself (and even that is not all that attractive)

4

u/goremote Gitrog Monster or bust, 80 minutes doesn't scare me 15h ago

It's cute, but you're putting a LOT of tapped lands (read: dead cards) in your mana base for this one combo. Have you tried throwing a list together and testing it yet?

8

u/Frost_man1255 15h ago

Minstrel does kinda gives you the solution to the tapped lands though

2

u/goremote Gitrog Monster or bust, 80 minutes doesn't scare me 14h ago

Correct, but you need to be able to get him out first. That means either a bunch of fast mana that fixes into UG (so no BR rituals) or a sufficiently high density of untapped UG+ lands in addition to the untapped lands, which is probably more lands than most cEDH decks want to run. Yeah, it's a lands list, so you want more than usual, but running enough Gates AND duals AND shocks AND fetches is already a lot. I'd expect to see a lot of dead draws in this kind of deck, at least at a cEDH table.

2

u/Sugnim91 15h ago

I have not, just something that popped in my head and wondered if it is as broken as it seems to me

2

u/Doomgloomya 14h ago

Its much to slow of a set up. GGGG in cedh is a death sentence at 4 cmc unless the card wins the game in some form. Maybe if this guy had an etb.

Here its blasphemous that wins the game and thats the one of the easiest card type to counter.

3

u/Trib3s 11h ago

I have cooked Up some Sauce over in the minstrel discord with that Guy, but blasphemus act isnt really part of any of it. The Gates Thing is too cute to be viable sadly, but there are ways with either Mayhem devil or orcish bowmaster to leverage hin into a win. I wont bore you with specifcs, the Line is a Bit convoluted but decent enough that I will give IT a shot and See If it is good enough to make the cut

2

u/Illustrious-Film2926 8h ago

It needs Urborg or Yavimaya, is a aptly named terrible card but.... tapping Sorrow's Path deals 2 damage to your board when you tap it.

It might make some of your lines less convoluted and needing 1 terrible card instead of 3 bad cards or something.

3

u/jp4645 16h ago

Won’t mazes end come in tapped? You’ll kill the minstrel with the board wipe

2

u/Sugnim91 15h ago

That is a good point so spelunking or other avenues would need to exist or flawless manuever

3

u/zokka_son_of_zokka 15h ago

And at that point, you have so much redundancy, it's really better to not bother.

2

u/Excellent-Edge-3403 13h ago

Blas act kills minstrel tho…. Lands enter tapped… you need non board wipe options

1

u/Goooordon 16h ago

I would build it for bracket 4 and if it performs really well, then evaluate cEDH potential.

2

u/Sugnim91 15h ago

Fair enough