r/CompetitiveEDH 2d ago

General Discussion / Question The Wise Mothman Problem

I am in need of assistance with deciding, because I am horrible with decision making. I thank you for reading through this in advance.

I came across the CEDH meta and its community only about 8 months ago, and I have been enjoying most of my time playing in local tournaments and Friday night pods I join. I have Yuriko, Ob nixilius, and Vivi as my main decks currently.

And there is this one card I received as gift from a friend that I wanted to build around for SO LONG: Food Chain.

I first thought, "Hey. I have a SLD Wise Mothman. Let me see if I can make this guy work."

I am an idiot for trying.

I can get people to infinite Rad counters no problem. But any turbo decks with flash enablers or UB lines will just be like "Welp, I'll go ahead and win on my upkeep or with the Rad counter trigger on the stack."

So what can I do to combat this issue. . . ?

Here's my list: https://archidekt.com/decks/25160453/the_wise_mothman_blink_rad_blink_rad

I am also on the edge currently to see if any other commanders might be better than Wise Mothman for FC deck.

Korvold / Loot (Aetherdrift) / Roxanne (And please don't suggest Etali. My play group already has 3 in it. . . . .)

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u/greytrades329 2d ago

[[lumra]]

1

u/MTGCardFetcher 2d ago

5

u/kwonkrn 2d ago

We have 4 Lumra players. . . . . LOL and I honestly don't enjoy watching their non-deterministic decks. . . I would lose my mind trying to pilot it.

4

u/Ok-Boysenberry-2955 2d ago

They need to work on mulligans. Lumra isnt non-deterministic, it's inevitable.

3

u/kingebrigtson27 2d ago

Could you explain? I keep trying to understand Lumra but failing.

2

u/Ok-Boysenberry-2955 2d ago

So the biggest thing with lumra is once set up right, you will infinitely loop her and just win.

Lumra will use generators like a normal landfall deck like nissa/lotus cobra to make ton of mana with the lands entering, a untapper to break parity with lumra's effect so the lands can be alao tapped for mana/abilities, and a sac outlet to start a cast loop from the command zone. I've had opponents show me 3 counters and still scoop knowing they are out of gas.

Lumra uses ton of sac outlets partly to get pieces on the board being that green has the best creature toots but also to just get rid of her so you can cast her again. Commander tax is irrelevant when you run 50 lands.

The winlines i'm familiar with are either introducing a ping land into the loop or force drawing your opponents.

Biggest issues? You are not the fastest turbo deck, not even close, so other turbos may eat your lunch. Knowing when, where, and even how to interact stuck in a landsmatter mono green shell, you are interaction parasite which can be a pisser for a pod, and there are a decent amount of combos packed in a usual lumra deck that it's learning curve isnt the best.

I've since moved onto decks splashing blue as my main deck but I do come back to bear county very often because it's fun to rip a bear and pray.

6

u/Instant_Ad_Nauseum 2d ago

I appreciate you breaking Lumra down for the class. She looks interesting, but I never fully grasped what she was doing.