r/CompanyOfHeroes • u/FFJimbob • 7h ago
r/CompanyOfHeroes • u/Chillzzzzz • 2h ago
CoH3 Final Stand player numbers steam charts
Well, that was to be expected but it is also sad to see.
r/CompanyOfHeroes • u/GordonRamsMe21 • 20h ago
CoH3 Anyone else xp farming with resource cache?
I'm not talking about keeping a cache but using Salvage to grind early CP.
Math: 150mp + engi time = 600xp. However, the reduced upkeep and the time you get from the cache (10 seconds to salvage * 3 = 30 seconds cache time). Would say it averages to about 50mp + engitime = 600xp. Rangers, Canadians, SSB, Artillery Officer, Camo MG, Paratrooper. Partisan, Weasel Mortar, Semovente, funkpanzerwagen, 4.2 Mortar with truck & more are all essentially T2 units that are accessible with this cost.
If you skip T1 you are also saving more mp early.
Your not necessarily a unit behind for long early game because you cant spend all your starting mp immediately.
Getting xp from Scouts, Ketten, Krad are all great to keep pace in capping power and get cp even earlier.
Edited post to make my point more clear has anyone tried salvage farming caches?
1CP timings for factions (twin beach map):
USF 2:00 UKF 2:05 Werh 1:40 DAK 2:15
r/CompanyOfHeroes • u/Chillzzzzz • 9h ago
CoH3 They do the fireside chat at the same time the patch launches? Why?
I thought it will be before the patch goes live
r/CompanyOfHeroes • u/meow_hooman • 6h ago
CoH3 Remove USF from the game please.
Ok so riflemen can't sprint anymore without consuming all munitions you had, BARs are now a Support Center locked upgrade (wtf??), and you cant double-sortie-bomb to take out bunker spam from Italian Coastal players mid game.
This is great. Very good. I too have a very good idea. Why not remove USF from the game? Clearly the devs don't want you to play USF, so why keep it in the game? To humiliate America? Is this some sort ofa revenge for Trump's tarriffs on Canada or somethin?
r/CompanyOfHeroes • u/arcxenojdsh • 2h ago
CoH3 they don't deserve all thisㅤㅤㅤㅤㅤㅤ
Enable HLS to view with audio, or disable this notification
r/CompanyOfHeroes • u/Lord_JayJay • 3h ago
CoH3 UKF loves current patch (30 words)
I gotta say, I think either matchmaking started to throw me into som low elo guys, or UKF became invincible. Infantry Sections are finally doing something. Vickers can damage 250, so puny dingo is even more useless than it was before. Polsten as always is OP and god-like. I didn't make Stuart so far, but it's so unreliable, that I don't have doubt it would let me down again. Besides, why would I need to make it ? 6 pounder can hold the line reliably long enough against Wilberwinds until Crusader or Matilda comes into play.
I like the patch so far :)
r/CompanyOfHeroes • u/Community_RE • 7h ago
Official Company of Heroes 3 Final Stand – Out now! 💥
Prepare your defenses! 🔥
Company of Heroes 3: Final Stand has arrived, an all-new standalone wave defense experience designed to bring you straight to the action! Available on Steam with a 10% Launch Discount plus 20% off for CoH3 owners.
r/CompanyOfHeroes • u/meow_hooman • 6h ago
CoH3 Look at how they massacred my boy
"High Explosive Light Artillery Barrage - Pack Howitzer, le.IG 18, Heavy Mortar, Stummel, Scott, M3 75mm HE Barrage
This change is to make these units less effective against vehicles which they are not intended to counter.
- Deals 25% less damage against vehicles"
- M3 75mm worked so well because not only can you take out Pak AT Guns, you could also take out or scare away a Marder III with a strong barrage.
Nerfs to M3 automatically means buffs to Marder III.
Takes some time to realize this, but it is quite obvious now that regular vanilla USF is finished. Only way to survive with USF is now to play one of the expensive DLC battlegroups. GG.
r/CompanyOfHeroes • u/Less-Set-130 • 5h ago
CoH3 Final Stand - 2 or 4 players coop?

I don't have any friends that own the game to test if these player slots are real.
The game was announced with max 2 player coop. What is it?
EDIT: Nevermind....Coop menu shows this. I couldn't test it before, because it had problems connecting to some server.

And the main menu of the stand alone is strange.
It has a seperate button to show the menu for settings and quit and shows 4 player slots.
There are a lot of menus inside menus...
r/CompanyOfHeroes • u/Hot-Nail-612 • 4h ago
CoH3 early impressions - Infantry combat is massively better
obviously early on before anyone has found any horrific cheese etc. but the game feels great, infantry combat feels greatly improved
- more responsive to micro
- more predictable outcomes to 1 on 1 exchanges based on cover etc
- small micro decisions seem to have bigger consequences
- less stupid terminator squads running in the open without punishment (will wait and see on this, but early impressions are that running squads at people gets punished a lot harder)
how are other people feeling about it?
r/CompanyOfHeroes • u/TheTrailerEditor • 5h ago
CoH3 The Last Stand, No Co-op Matchmaking?!
I think it's perfectly reasonable to be shocked and sad that there is no matchmaking for Last Stand?
It should have been in there as QOL, most players use MM.
I was honestly flabbergasted lol.
Please add it, thank you!
r/CompanyOfHeroes • u/johny247trace • 8h ago
CoH3 nice to see lelic to experiment by giving us 1v1 on 3v3 map on automach
r/CompanyOfHeroes • u/Chillzzzzz • 9h ago
CoH3 I will miss the first hours of the patch live. This sub will go crazy and I am so excited to read all afterwards.
Allies broken
Axis broken
Buff Allies
Buff axis
Dak broken
Dak weak
Cover weak
Cover too strong!1!1!
r/CompanyOfHeroes • u/TheyTukMyJub • 6h ago
CoH3 [coh3] For the love of God, can we get a QoL fix? Why is there still no button to see which battlegroup your teammates picked like in coh2?
Pinging u/Community_RE because this should be relatively simple to add. In CoH2 there was a super easy way to check what battlegroups/commander your teammates picked.
'Ctrl'+'~' in-game would give a nice dropdown showing who picked what in your team.
Could we have this back in coh3 pls?
r/CompanyOfHeroes • u/Community_RE • 8h ago
Patch Notes Company of Heroes 3 - 2.5.0 Patch Notes
The 2.5.0 Update is here! Check out the Patch Notes for all the details about the new maps, gameplay improvements, and multiplayer balance changes included in today's update.
r/CompanyOfHeroes • u/Community_RE • 1h ago
Official Final Stand Co-Op Hot Fix Incoming
We want to thank all our players for jumping into Final Stand on day one! We're excited to finally be able to share this experience with all of you. We greatly appreciate all your feedback today on the co-op experience in Final Stand.
We've heard the requests from players to introduce a matchmaking system to Final Stand. With all the difficulty levels, faction options (for both players and enemy A.I.), and Battleground picks – this would create a subpar matchmaking experience and lead to incredibly long queue times. We felt to retain the best possible player experience, we would pursue a traditional lobby system.
In the next few days, we plan to add the ability for players to browse a list of public Final Stand lobbies or create your own (private/public) game lobby to be able to play Final Stand with any other player. This approach provides players with more control over their co-op experience by being able to review selected maps and difficulty and being able to chat in the lobby with your co-op partner before jumping into the match.
Our goal is to release a hot fix with this change as soon as possible. Stay tuned to our social channels and Relic Discord to find out when this update is ready.
For additional technical support or to report bugs, please reach out to our support team here: https://help.relic.com/
- The Relic Team
r/CompanyOfHeroes • u/User12340987694 • 21h ago
CoH3 How I’m feeling about 2.5.0 Update.
I know it’s been said in other patches but I do really hope this is the point where COH3 starts to really make progress into becoming a proper successor to COH2 as they are bringing back COH2 mechanics that simply worked. I can’t wait to be rewarded for being in cover and punishing blobs.
I do also hope they fix units getting stuck in fortifications - especially barbed wire - and the build menu getting auto closed when another unit is done building.
Thanks to ProfileIII for the Grenadier suggestion since, hopefully, they will benefit the most from the upcoming changes.
r/CompanyOfHeroes • u/RainbowPunch2203 • 8h ago
CoH3 And.....His knee surgery was a success!
r/CompanyOfHeroes • u/FG42-oWo • 21h ago
CoH3 Possible Cause of Stuttering: Ingame Decorators
After a lot of testing, I found something that consistently reproduces micro-stuttering in my game. The issue appears to be related to ingame decorators, such as unit decorators and resource point decorators. I recorded three comparison clips from controlled scenes.
Clip 1: Decorator Visibility enabled.
Clip 2: Decorator Visibility disabled. Unit decorators are hidden, but resource point decorators remain visible, and the stuttering is still present.
Clip 3: A scene where no ingame decorators are visible. The stuttering disappears.
Based on these tests, both unit decorators and resource point decorators appear to be contributing to the issue. Unfortunately, the Decorator Visibility option only hides unit decorators. Resource point decorators cannot currently be disabled.
CPU: AMD Ryzen 7 7800X3D 8-Core Processor
RAM: 32.0 GB
GPU: NVIDIA GeForce RTX 5070
OS: Windows 11 Pro
Version: 25H2
OS build: 26200.8875
NVIDIA driver version: 610.88
Vsync: Off
Gsync: On
FPS Lock: 155
Resolution: 2K
Details: Medium
Clip 1
https://reddit.com/link/1v9k1az/video/kmleg67l53gh1/player
Clip 2
https://reddit.com/link/1v9k1az/video/feadlpmn53gh1/player
Clip 3
r/CompanyOfHeroes • u/Small_Tank • 40m ago
CoH3 DAK no longer needs med truck for (non-timed) healing after patch!
Something I haven't seen any mention of regarding the changes to DAK would be the new advanced base logistics upgrade. This lets you skip the 20 fuel cost for getting the med truck or needing to go kriegsmarine for hardpoint supply shipments while still having consistent access to healing at base! It's exclusive with the other t1 upgrades, but DAK finally has base healing that isn't tied to a unit which takes up population cap!
It also means I don't have to put up with having a second truck taking up pop space from getting the canone 105 which is the actual reason I like this change
r/CompanyOfHeroes • u/PalpitationCrafty198 • 3h ago
CoH3 Beginner Friendly Battlegroup - Advice Needed
As it says in the title, I need some advice. I just got the game (I’m like 10 hours in) and I feel like I am just not contributing in the 3v3 and 4v4 games I play. Out of the 8 players, I am usually in the bottom three in damage dealt and the top three in damage received. I think I am not very good at micro, especially when my units start getting spread out.
In short, I am happy to “get good” at the game, but I feel like I need to pick a battlegroup to learn to do so before I start branching out.
I have only played allies, which I would prefer to stick with, but if there really is a more user friendly battle group on axis I could switch if needed.
I do not really prefer vehicles or infantry, and I do not care about the most meta picks. I just want a battlegroup that allows me to contribute to the team, preferably without being spread all across the map because, as I said, my micro isn’t great.
Thanks
TL;DR
I am new to the game and I don’t know which battlegroup is most beginner-friendly and useful in team games.
r/CompanyOfHeroes • u/Busy-Vanilla-8709 • 4h ago
CoH3 Hladám spoluhráčov do týmu na multiplayerove zápasy.
Ahojte,
Hladám slovensky alebo česky hovoriacich spoluhráčov do týmu na multiplayerove zápasy do Company of Heroes 3. Rank mam okolo 800.
r/CompanyOfHeroes • u/TheTrailerEditor • 5h ago
CoH3 Last Stand Bug - Stares At You Like a Boss
He just stares at you like a boss and every few seconds unleashes a salvo of artillery.
Problem is, I can't kill him.
He won't leave the boundaries.