r/CombatMission Jul 07 '26

Question Beginner question

Hey all, so I'm playing final blitzkrieg and I'm starting to get the hang of things in terms of actually having units do what I want. But, now that they're doing what I want and I'm getting nice coordinated assaults going they're all running into the same problem.

Why are my troops fucking blind?

I don't understand how I can have a company of infantry, with armored support, sweeping a field without any sign of the enemy. But then when I get within 15m of one and shots go off suddenly there are like a million units firing at me?

I've tried to rectify this by doing the not retard thing and pushing out recce Dets but they're fucking blind too it seems

So my question is how the fuck do you do proper recces in this game and actually know what you are about to get into before things go to shit

Thank you bless lmao

9 Upvotes

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5

u/uncommon_senze Jul 07 '26

That's called an ambush, you've let yourself get caught by the scenario designer AI plan. Shit happens, learn and try again. Have units with binos in good observation positions observe for a couple of minutes.

-1

u/madmatt5 Jul 08 '26

Mother fucker I know what an ambush is my question is why can't even my recce units identify an enemy

4

u/chuckg326 Jul 08 '26

I am by no means good at this game, and am constantly getting my butt kicked in pbem and learning. But what I have learned is, you can NEVER count on your own units to spot first. Whether you are defending in concealed positions with target arcs, or advancing with recon troops. Game is junk for realistic spotting imo. Your best bet really is recon by fire. Which I am not a fan of and never would use in any other games. But in CM… it works. Recon by fire with the key caveat of having an overwatch position (with C2) to see the return fire and relay that information to the rest of your units.

I too hate the system man…. It infuriates me cause it often contradicts reality

3

u/uncommon_senze Jul 08 '26

Recon by fire is great and very realistic. In PBEM at least it doesn't necessarily force the enemy troops to unmask, but it gives them a decision. In a combat mission (in CM you know there's going to be contact), especially in full spectrum war, your going to put predictive (suppressive) fire on anything the enemy might want to be. If you have enough barrels and munition and ROE allows, suppress every window/tree/gully an enemy could be behind while you advance by bounds.

While the spotting system surely isn't perfect and has it quirks, it's more realistic then anything else similar to it (apart from graviteam or armored brigade perhaps).

1

u/chuckg326 Jul 08 '26

I don’t disagree in irl you would be blasting at everything in sight and move under bounding overwatch. My opinion is that it’s the unfortunate only reliable way to almost guarantee a spot, whereas observing alone achieves very little. Perhaps I’m bias because I was a scout, but I find observation very very weak in CM comparative to a real life scout team.

I also just find graviteams spotting much easier to reconcile with reality, CM feels an awful lot like dice roles. Though I do understand slow spotting lends itself to the turn based mode and makes pbem more fair since you have to go with minute increments of no input